[h1][u][b][i][center]Forrest Archer Johnson[/center][/i][/b][/u][/h1][hider][h2][b][u][center]Biology[/center][/u][/b][/h2][hider][quote][b][u]Age[/u][/b]: 28 [b][u]Height[/u][/b]: 6'6" (1.9812m) [b][u]Weight[/u][/b]: 260lbs. (117.93kg) [b][u]Skin[/u][/b]: Tanned/Light Brown [b][u]Hair[/u][/b]: Wavy/Loose Curly Brown with some streaks of mahogany-red when sunned. High & Tight style or medium-length high taper undercut. [b][u]Eyes[/u][/b]: Gray Blue [b][u]Facial Features[/u][/b]: Wide/Sharp/Definied jaw. Wide/Thick brows. Wide nose. Full wide lips. Full trimmed beard. [b][u]Physique[/u][/b]: Heavy musculature (10-15% body fat). Wide shoulders. 36' waist (EU 46), 38' inseam (EU 48). [b][u]Clothing[/u][/b]: [u]Common[/u] - solid color (usually white) short-sleeve shirt tucked into blue jeans. Wide brown leather belt. Mid-calf length brown laced leather boots. [u]Traveling[/u] - plaid long-sleeve button-up shirt. Same pants and boots. [u]Hot[/u] - no shirt. Same pants and boots. [u]Cold[/u] - solid-color short-sleeve shirt. Plaid long-sleeve button-up shirt. Double-layered canvas coat with hood. Same pants and boots. [b][u]Miscellaneous[/u][/b]: [u]Shoe:[/u] 16 (EU 49) [u]Ring Size:[/u] 13 [u]Thumb Size:[/u] 16 [u][b]Gear[/b][/u]: Hunting knife with 16” blade, Rucksack, Non-filter cigarettes, Cigars, Matchboxes/books, 2 fold-up tends (singles), 2 cocoon sleeping bags[/quote][/hider] [h2][b][u][center]History[/center][/u][/b][/h2][hider][quote]Born to Barbara (Agway) Johnson and Herbert Johnson in Cherrygrove City in Johto. Father found work with Prof. Fir in Littleroot Town in Hoenn and moved there soon after his birth. Mother founded the Johnson Academy in Oldale Town, where the family lives now. Parents befriended Mrs. Honnings and her grandson, Mitchell, grew up next to Forrest. They were together since the Johnsons moved to Oldale Town and they are practically brothers today. Forrest and Mitchell set off on their Pokemon Adventure together when they were 12. With Forrest's Sirskit and Mitchell's Poochyena, the two worked long and hard to win the 18 Gym Badges of Hoenn, defeat the Elite Four while they traveled through Victory Road, and ended up facing each other in the finals of the Championship that year. Forrest managed to win, but, like always, it was a close match between the two. His win came with an unexpected surprise. His girlfriend at the time, Jeanne, a better-than-mediocre Coordinator learned she was pregnant. With his winnings from the Championship and his dedication to hard work, they married and he built them a house just outside Petalburg City, just inside the Petildale Forest. He managed to get it into a livable state by the time their son, Jerrek, was born, but there was still much work to be done. Over the next eight years, the two had three more children and Forrest was able to finish their house and Jeanne was able to get it furnished and comfortable. But with Forrest's Championship winnings exhausted by the third year, he started taking up work in his mother's Academy. When that wasn't enough, he started helping Prof. Fir and his assistants on expeditions. When that wasn't enough, he started hunting bounties for the Rangers, though he never told Jeanne or his children about it and they don't know he still works for them to this day. They live a comfortable life, though Forrest is away from home as much as he is there. With the house finished and with most of their food coming from their gardens, Forrest expects to cut back on work and spend much more time at home with his family. Luckily, just in time for his son, Jerrek, now 10, eager to start his own Pokemon Adventure like his father.[/quote][/hider] [h2][b][u][center]Important Persons[/center][/u][/b][/h2][hider][quote]Jeanne Maye – Wife (26) Jerrek Warden – Son (10) Elizabeth Joy - Daughter (8) Rowan Edward - Son (6) Shelynn Raye - Daughter (4) Herbert Johnson - Father (50) Barbara Johnson - Mother (46) Mitchell Honnings - Childhood Friend (28) Caleb Rowes - Maternal Cousin (27) Valoria Johnson - Paternal Cousin (22) Chesley Johnson - Paternal Cousin (20)[/quote][/hider] [h2][B][U][center]Party[/center][/U][/B][/h2][hider][B]Shaq'ti[/B] (Medicham) [Telepathy] Fighting/Psychic 4'00"|60 lbs. [hider=History][quote]Shaq-ti was the last Pokemon Forrest obtained. He found a Meditite under some rubble while two Pokemon Trainers were battling close to the summit of Mt. Pyre. Antligon and Kangooroom helped save her and she has a stronger connection with them than the others. Shaq-ti is a surveyor more than anything. Her role is to communicate to her party-mates the current situation at large. Her Psychic and Fighting capabilities aren't proficient enough to cover or cross a field. When she is forced to fight, she takes the defensive and has unbelievable endurance, but her maneuvers are less damaging than the average Medicham.[/quote][/hider][hider=Maneuvers][u][b]Default Moves[/b][/u]: Meditate | Confusion | Detect | Endure | Calm Mind | Mind Reader | Recover | Light Screen | Reflect | Barrier | Protect | Teleport [u][b]Battling Moves[/b][/u]: Zen Headbutt | Force Palm | Reversal | Psyshock | Psychic | Low Sweep | Drain Punch | Psycho Cut [u][b]Occasional Moves[/b][/u]: High Jump Kick | Counter | Focus Blast | Dynamic Punch | Focus Punch | Psystrike[/hider] [B]Marionetta[/B] (Banette) [Infiltrator] Ghost/Dark 3'05"|23 lbs. [hider=History][quote]Forrest noticed a Shuppet following him while he was ascending Mt. Pyre. It attempted to scare him a couple times, but always seemed to fail. Eventually it got frustrated enough with Forrest's dismissive attitude and instigated a battle. Once she saw how powerful the Trainer's Pokemon were, she couldn't help but see a greater path in life than her current one. It was also the first time someone didn't run away in fear at the sight of her. She is very aggressive and cocky. Once hit a couple times, she will get serious. But she enjoys attempting to frighten others, whether in a battle or not. But, it often comes off as goofy to the more-experienced. Still, she is physically strong and relatively quick. She always loses races with Wickengu, but can match him in power. She also relies on evasion and surprise more than brute strength.[/quote][/hider][hider=Maneuvers][u][b]Default Moves[/b][/u]: Screech | Night Shade | Shadow Sneak | Will-o-Wisp | Feint Attack | Snatch | Taunt | Double Team | Thief | Astonish | Confuse Ray | Moonlight [u][b]Battling Moves[/b][/u]: Knock Off | Hex | Sucker Punch | Shadow Claw | Ominous Wind | Pursuit [u][b]Occasional Moves[/b][/u]: Phantom Force | Teleport | Spite | Shadow Ball | Payback | Foul Play [u][b]Sacrificial Moves[/b][/u]: Curse | Grudge | Dark Pulse | Destiny Bond[/hider] [b]Syressa[/b] (Milotic) [Wonder Scale*] Water/Psychic/Fairy 30'1"|702 lbs. [hider=History][quote]Forrest met a curious Feebas while swimming with Mitchell along Route 119. She was quite smaller than most other Feebas around. Her mother, it seemed, was shunning her as well. Forrest took much pity toward the creature and capture her, knowing she'd find some worth in herself some day. And Forrest was correct. Syressa rivals Damselraed's contest abilities and has won as many contests as Damselraed, though this is very few since Forrest doesn't actively pursue Coordination. However, unlike Damselraed, Syressa enjoys battling and can easily lose herself in combat. Once she gets riled up enough, which takes much effort, she unleashes all she has and won't even listen to Forrest until she passes out. Her specialty lies in defense and support, but has wicked offensive capabilities. These offensive tendencies show themselves when she's lost herself and Forrest no longer has control of her, however.[/quote][/hider][hider=Maneuvers][u][b]Field Moves[/b][/u]: Coil | Attract | Safeguard [u][b]Default Moves[/b][/u]: Light Screen | Reflect | Protect | Wide Guard | Lucky Chant | Heal Pulse | Wish | Recover | Aqua Ring | Refresh | Wrap | Disarming Voice | Captivate | Crafty Shield [u][b]Battle Moves[/b][/u]: Moonblast | Disarming Voice | Aqua Tail | Fairy Tail | Water Pulse | Rain Dance | Brine | Fairy Dance | Dazzling Gleam | Whirlpool | Draining Kiss | Psychic [u][b]Occasional Moves[/b][/u]: Water Spout | Hydro Pump | Confuse Ray | Hypnosis | Ice Beam | Scald [u][b]Sacrificial Moves[/b][/u]: Psychic | Fairy Fall | Fairy Rush[/hider] [b]Halcrow[/b] (Cacturne) [Sand Skin*] Grass/Dark 4'7"|205 lbs. [hider=History][quote]As a Cacnea, he followed Forrest and Mitchell around Central Desert for quite some time. He noticed Forrest's reluctance to capture the Trapinch and was just as determined to join the young man's team. Forrest just chuckled and tossed a Pokeball. He and Marionetta get along great and thoroughly enjoy attempting to frighten passers-by. Halcrow is Forrest's most versatile Pokemon and relies on unexpected attacks and certain attack combinations to overwhelm or surprise his opponents. He and Antligon have yet to lose a battle when working together. None of his skills are particularly amazing, but he lacks in nothing and can change strategies seamlessly.[/quote][/hider][hider=Maneuvers][u][b]Field Moves[/b][/u]: Leer | Growth [u][b]Default Moves[/b][/u]: Absorb | Leech Seed | Sand Attack | Ingrain | Spikes [u][b]Battle Moves[/b][/u]: Revenge | Poison Dart | Needle Arm | Feint Attack | Spiky Shield | Sucker Punch | Pin Missile | Sandstorm | Drain Punch | Mega Drain | Seed Bomb [u][b]Occasional Moves[/b][/u]: Energy Ball | Cotton Spore | Grass Knot | Synthesis [u][b]Sacrificial Moves[/b][/u]: Destiny Bond | Payback | Solar Beam | Giga Drain[/hider] [B]Atligon[/B] (Flygon) [Sand Rush] Ground/Dragon 7'02"|247 lbs. [hider=History][quote]With Trapinch's Arena Trap, Forrest and Nuzleaf were trapped in a battle with him. He proved to be more diligent and proud than either Forrest or Nuzleaf. When both wished to end the battle and pleaded with Trapinch to allow them to escape, he only shook his head and urged them to continue. Forrest just threw a Pokeball in response. He will always create a Sandstorm when beginning a battle since he knows how to move through it well and attack from any angle where the opponent might be unaware. Outside of a Sandstorm, however, his speed is unremarkable. Like Wickengu and Marionetta, his forte is physical combat, but he knows how to use special maneuvers when pressed.[/quote][/hider][hider=Maneuvers][u][b]Default Moves[/b][/u]: Sonicboom | Sand-Attack | Sand Tomb | Supersonic | Screech | Sandstorm [u][b]Standard Moves[/b][/u]: Earth Power | Dragon Tail | Dragon Breath | Dragon Claw | Dragon Rush | Dragon Pulse | Wing Attack | Aerial Ace [u][b]Occasional Moves[/b][/u]: Earthquake | Draco Meteor | Outrage | Boomburst [u][b]Sacrificial Moves[/b][/u]: Fissure[/hider] [B]Kagooroom[/B] (Breloom) [Effect Spore] Grass/Fighting/Poison 4'04"|107 lbs. [Hider=Hisory][quote]While camping in Petalburg Woods, a Shroomish started to rummage through Forrest's stuff. He tried to shoo it away, but it seemed more concerned about stealing than the fact it was stealing from a Pokemon trainer. Forrest sent out Seedot and Surskit to work their Bubble Bide technique. Night after night Forrest would have to deal with this Shroomish until he was fed up enough to catch it. Kangooroom is arguably the best with physical offensive strength and physical endurance. He's not known to move quickly during battles, but he can counter almost any attack with one of his own. He's as competitive as Marionetta, but much more personal and reserved about it. When Forrest is asked to help train someone in physical offense or defense, he summons Kangooroom as an example. Kangooroom is too proud to perform any absorbing technique, not only because of his poor Special Attack, but because it believes it betrays his endurance.[/quote][/hider][hider=Maneuvers][u][b]Field Moves[/b][/u]: Stun Spore | Poison Powder | Sleep Powder [u][b]Default Moves[/b][/u]: Headbutt | Mach Punch | Force Palm | Sky Uppercut | Seed Bomb | Smog [u][b]Standard Moves[/b][/u]: Poison Jab | Cross Poison | Poison Tail [u][b]Occasional Moves[/b][/u]: Absorb | Leech Seed | Mega Drain | Drain Punch | Giga Drain | Synthesis | Ingrain | Venoshock [u][b]Sacrificial Moves[/b][/u]: Sludge Bomb[/hider] [B]Wickengu[/B] (Shiftry) [Chlorophyll] Grass/Dark 4'09"|128 lbs. [hider=History][quote]After a trainer had defeated a Seedot, Forrest saw it crying while a group of its friend attempted to heal it. He offered it an Oran Berry, which is hastily ate. After that, the Seedot followed him around everywhere until it ended up in a Pokeball. Wickengu combines his speed and accuracy to perform devastating physical blows. However, he's a glass cannon when it comes to combat. Like Kangooroom, he despises the idea of using Synthesis, but is much more likely to perform it when a battle begins to turn for the worse. Wickengu is one of Forrest's only Pokemon, other than Damselraed, that will concede before being beaten to a pulp. If he can't win by skill and perseverance, he's not going to martyr himself and become a punching bag.[/quote][/hider][hider=Maneuvers][u][b]Field Moves[/b][/u]: Harden | Bide | Flail | Growth [u][b]Default Moves[/b][/u]: Fake Out | Feint Attack | Extrasensory | Theif | Fling | Sunny Day | Nasty Plot [u][b]Standard Moves[/b][/u]: Leaf Blade | Payback | Foul Play | Razor Leaf | Seed Bomb | Quick Attack [u][b]Occasional Moves[/b][/u]: Synthesis | Leaf Tornado | Leaf Storm | Extremespeed [u][b]Sacrificial Moves[/b][/u]: Dark Pulse[/hider] [B]Damselraed[/B] (Masquerain) [Swift Swim] Bug/Flying/Water 2'02"|7 lbs. [hider=History][quote]Forrest's mother was teaching a class about catching Pokemon on Route 103. During a lunch break, Forrest wandered into Route 102 without her knowing. He came across a wild Surskit. He snuck up behind it, knowing he didn't have a Pokemon of his own to weaken it, and threw the Pokeball he'd stolen off her desk. Now, they're inseparable. She is the only Pokemon that cares more for the aesthetics of performance than pure effectiveness. She's certainly developed highly effective methods, but if it doesn't look perfect in her eyes, she's quick to throw a fit. If a Pokemon disrupts her, she makes sure to punish them, and often with ten times the force. She takes pride in her beauty and wishes Forrest would perform in more Coordinator Competitions.[/quote][/hider][hider=Maneuvers][u][b]Field Moves[/b][/u]: Sweet Scent | Gust | Tackle | Bubble | String Shot | Soak | Defog | Sticky Web [u][b]Default Moves[/b][/u]: Quiver Dance | Whirlwind | Quick Attack | Scary Face | Rain Dance | Aqua Ring | Reflect | Light Screen | Agility | Double Team | Baton Pass | Water Gun | Struggle Bug | Silver Wind | Acrobatics [u][b]Standard Moves[/b][/u]: Bug Buzz | Bubblebeam | Air Cutter | Air Slash | Aerial Ace | Signal Beam | Water Pulse | Aqua Jet | Pollen Puff [u][b]Occasional Moves[/b][/u]: Hydro Pump | Glare | Hurricane | Ominous Wind [u][b]Sacrificial Moves[/b][/u]: Water Spout[/hider][/hider][/hider]