[quote=@Jotunn Draugr] I'm not sure people are biting with this. Personally, I think that if you want us to write our own adventures... what do I need this site for? Surely, the whole point of RP is interacting with other people. If you're not willing to help with that experience on a more detailed level, what's the point? I'm just saying this because I'm pretty sure this RP is dead anyway. Like every fucking RP on this site. [/quote] Im not asking you to write your own adventures, I'm asking you guys to be proactive. You say you want to interact with other people, but what's stopping you? This is a massive battle, and there are Imperials everywhere. There is more than enough justification for you to generate an encounter. Examples: One of the scouts beside durandal might spot a sniper taking aim at them. Taking action, they quickly yank her back into cover just as a bullet whizzes past them, before returning fire. Brenna's guarding the rear, so maybe imperials sneak up and attack her. She quickly fires back, downing one of them and causing the others to retreat. Well now they have to chase them. Maybe an imperial lance lands near the engineer, lightly wounding them and shaking them up. Sure, that's not much for the engineer to do, but that allows other people to say "Hey, are you alright?", check their wounds or shoot back at the lancer who nearly killed them. --- All of these events are minor things that only take a sentence or two and don't impact the story much, but let people interact with each other. If you wanted to, you are certainly capable of tacking something like that onto your post to help develop the scene. Hell, back during the battle for the coach house, I did something like this when I was only a player. I literally dropped a building on my character and that lead to a short series of scenes were everyone got involved in a rescue attempt. Characters did their part to try and help her, argued with each other about their rescue methods, and glorious interaction was had. There is no reason why you guys can't create your own short events like that. You mentioned that there's no point if I don't provide more detailed things for you to react to, but let me turn that around. What's the point if all the players do is react? If that's the case, anything I make happen pretty well has a foregone conclusion. If imperials round the corner and shoot at Brenna, she's either going to take cover or shoot back. If a sniper shoots at durandal, she's either going to be wounded or dodge it. I might as well just go all the way and write the extra sentence for the response myself. If no one takes any initiative whatsoever, it's no different than me writing a short story. The level of interaction is functionally the same. Keep in mind, an RP is a method of collaborative story telling, but there's no collaboration if all I do is babysit everyone's characters. If you want something like that, I recommend you check out the 'Free' section. This is the casual section so, while it's not nearly at the same levels as advanced, I do expect people to try to contribute to the overall scene and story a bit. ... *takes deep breath* Ok, rant over. I don't mean to insult or anything, but that's pretty well the position that I'm in. Let it never be said, though, that I don't accept criticism. I get what you mean, and I'll try to add more direct interaction in the future. In return, I would like to ask my players to try their best to contribute to the scenes a little. If your reaction to what I've posted is only a paragraph long and you want to say... shoot a sniper, by all means, spot and shoot a sniper. If you want to help your friends, notice a shocktrooper approaching and yank them out of the line of fire. There are plenty of quick little things you can do that cause interaction, and make the scene more interesting. As for this RP being dead, I doubt it is quite yet. We've had breaks in posts go on longer than 20 days before, but most people have come back. I'll write up another post tomorrow, with a brief time skip to the last part(s) of the battle to keep us moving. As per your criticism, I'll try to add a bunch more interaction and events for you guys to play around with.