[hider=VILE][center][img]http://i.imgur.com/WQbzXUe.png[/img] [hr][hr][h2][color=black][b]The Villain’s International League of Evildoing[/b][/color][/h2][/center][hr][hr] The Villain's International League of Evildoing, more commonly abbreviated simply as [i]The League[/i], was founded in 1953 as The Brotherhood of Evildoing, though this was changed to "The League of Evildoing" in 1967 in the infamous "Electricia v. Brotherhood of Evildoing" case, and once more to the current name in 1971 as part of a rebranding effort. It is essentially a global trade union for villains, serving as the authority over every facet of supervillainy, be it dealing with a villain’s legal recourse, supplying henchmen, or creating suitable nemesis pairings for heroes. The League’s rulebook is extensive, strict, and notoriously bulletproof – There are no loopholes to be exploited, or any matter it does not cover in [i]detail[/i]. The League’s legal team is one of the best in the world, and when matters can no longer be settled in courtrooms, they rely on their equally-skilled assassins. VILE employees – entirely separate from villains – are somewhere between Imperial Stormtroopers and the DMV. They handle the massive amount of paperwork generated by the League, as well as public relations and administration. They are all identical, wearing black uniforms likened to pajamas and skull masks resembling their logo, which has a considerably thin mouth grate, muffling their speech at all times. The League is led by its founder, the aging and increasingly senile Black Phantom. His current decline in health and subsequent need for replacement is an unspoken issue and the subject of constant gossip within the League, as there is no known replacement lined up.[/hider] [hider=DHR][center] [img]http://txt-dynamic.static.1001fonts.net/txt/dHRmLjIxOC5mZmZmZmYuUkVoUy4w/recharge.bold.png[/img] [hr][hr][h2][b]The Department of Hero Regulation[/b][/h2][hr][hr][/center] The Department of Hero Regulation is a federally owned bureau of management for heroes, founded in 1944. Due to the passive role heroes take defending themselves from villains, there are significantly fewer rules than their counterpart organization, though this is not to say that the rules are not enforced as strictly as VILE’s. Most of the DHR’S rules focus on acceptable levels of force and permitted scenarios for the escalation of conflict – As an organization, the DHR is more focused on capturing unregistered heroes and villains, and threats to global safety. They typically only involve themselves in the affairs of higher level villains, such as those capable of purchasing nuclear weapons or summoning world-devouring creatures. They are also in charge of assigning appropriate “Units”, which are essentially sets of preapproved dynamics such as “Hero/Sidekick”, “Hero Family” or “Hero Couple”.[/hider]