[quote=@Antarctic Termite] [b]Me:[/b] [i]*reads posts*[/i] [b]Tauga:[/b] [i]*rolls up sleeves, sighing*[/i] MORE PEOPLE DYING AND THINGS GETTING SET ON FIRE FOR THE POOR KID TO CLEAN UP [i]GOSH[/i] Blame this on me and my utter inability to explain or write creation sheets for anything, but this would be fairly difficult, given that Knights are made of minced-up (but still living) Vakarlon. Arksynth is designed for mortal use and experimentation- Once completed, an arksynth construct is surprisingly difficult to force changes into via divine intervention, because what you're tinkering with is effectively another god that chose to become a mortal tool. I'll get that sheet up with the kinks ironed out in due time. [/quote] Fair enough. I'd harp at you for your pile of creation sheets if I wasn't so far behind myself. As soon as I catch up though.... So what does that mean exactly. Everything made of arksynth needs a lot of might points dropped to affect with Curses and the like? [quote=@poog the pig] [@Rtron] Keep in mind, those blessings already exist, the Cosmic Knights are not only made of Vakarlon bits, but they have the blessings of Emotion, and Astartian reality bending magic, both of which center around self. [/quote] They still need to be trained. Vestec gave them homicidal rages, which is heavily emotion based,but that doesn't mean they can choose when to fly into them. Astartian Magic, while powerful in them, only starts off as even more enhanced speed and strength till they begin flavoring it with their own style of it. Super Soldiers or no they need time to develope skills and talents. Especially if they're going against a God whose entire portfolio is designed for stripping away free will. Time Lifprasil isn't giving them enough of before marching them into hell.