[u]Name:[/u] Detective Jin Azuma [u]Age:[/u] 26 [u]History:[/u] [hider=History] Jin is an Alola native, born on the Akala island of the archipelago. Growing up Jin's parents worked as pokemon rangers and naturally Jin followed in the family footsteps, learning how to watchover and protect the pokemon eco system both in the wild and urban areas. During what was supposed to be a routine check, Jin lost both of his parents when they were set upon by a criminal organisation unheard of in the Alola region. When the Ranger department failed to pursue the justice he was looking for, Jin quit the academy to join an international police force set up to tackle the biggest pokemon crime organisations across the world. The IPF was able to apprehend the group responsible for the murder of Jin's parents, but with his new lease and purpose in life, Jin decided to keep with the IPF, working as an inside man/double agent which they codenamed "Infiltrator", to dig up dirt and information and clues that the police would not be able to find otherwise. After his cover was blown in the middle of a sting operation in Alola, Jin was transferred to Hoenn where stirrings of a criminal conspiracy echoed on the winds.[/hider] [u]Team:[/u] [hider=Zero] Name: Zero Species: Greninja Gender: Male Zero is Jin's main pokemon, and the one he's had with him the longest. Jin was given his Feroakie egg when he was 5 years old after the Greninja of his parents mated. Like Jin, Zero lost his parents in the same incident. Zero is level headed and stoic. Strangely enough, Jin becomes all business when he calls upon Zero and does not do so often. [u]Move List:[/u] Zero's fighting style is that of a ninja; to lay traps and hazards and subterfuge to disarm or inhibit the enemy before making an efficient and precise finishing blow. To that end, Zero only has two dedicated offensive moves; Night Slash - Zero slashes the foe the instant an opportunity arises. He will create a purple energy sword in the palm of one of his hands and then grabs it with the other hand before slashing the opponent with it. Water Shuriken - Zero forms a shuriken of water in his hand. He then tosses the shuriken at the opponent. Beyond those, Zero uses a plethora of moves much like ninja tools to keep the opponent off-balance. Double Team - Zero will summon a bunch of clones in a puff of smoke. Shadow Sneak - Zero travels in a sleuthy manner through a shadow to close distance. Spikes/Toxic Spikes - Zero will throw senbon-like traps out across the floor of a given area to damage grounded foes as they move around blindly or poison them. Smokescreen - Zero summons a cloud of smoke to veil himself and his allies from view. Substitute - Zero summons a doll replica to replace him on the moment of impact from an incoming attack. This draws on his life force however. Feint Attack - Zero runs at the opponent seemingly head on. He makes an apparent jump, drawing the enemy's attention upwards. In actuality, he has not jumped at all, and attacks from below while they are not looking. [/hider] [hider=Ace] Name: Ace Species: Crobat Gender: Female Ace is the first pokemon Jin legitimately caught on his own. Ace caught it while traversing a particularly dark cave. Although originally a zubat, Jin has used Ace as a means of swift recon, and at times even as a means of flight. Ace likes to be on the move while awake, she will stick close to Jin out of her pokeball, but does so by circling overhead. [u]Move List:[/u] Ace attacks like a bomber aircraft, controlling the skies with speed and precision. Screech, Supersonic, Wing Attack, Air Cutter, Air Slash, Haze, Poison Fang, Cross Poison [/hider] [hider=Rook] Name: Rook Species: Houndour Gender: Male Rook is the pokemon Jin received from the International Police Force academy as his own personal police and tactical dog. Rook is very curious and alert, making him very perceptive and committed to investigation, making him perfect as a tracker. Whenever Jin is scouring a crime scene for clues Rook is the pokemon he goes to. As a dog from the force, Rook is well behaved and typically relaxed. He likes to explore, dig and sniff out new scents during play time. He doesn't like to play ball, but will play hide and seek all day long. [u]Move List:[/u] Rook's motive in battle is very straight forward and fundamentally about oppressive fire... sometimes literally. Howl, Odor Sleuth, Leer, Roar, Bite, Fire Fang, Ember, Beat-Up [/hider]