[quote=@NuttsnBolts] Collabs are great and all, but in one RP that I am playing we ended up with 3 collab groups with 4 characters in two and 2 characters in one. [i](I have two characters in that roleplay)[/i] What we found was that if you create a large event with a collection of players, and something happens in IRL... It basically places the RP on a hold. In this case the scope of the RP got away from us and we made too much happen at once without realising. So in reality the risk of playing out a riot, or a group date, or a week long siege actually has nothing to do with the Roleplay itself, but how it is managed on the outside. [/quote] I love collabs, but this hits pretty close to home. You need to make sure everyone can break up and do their own thing after a collab, because it's hard for the RP to move folward when you need 3+ people to be online at the same time to do anything.