I got one of my characters almost done I will work on the other two if I feel I need to~ [Hider=Gale North][Center][img]http://i.imgur.com/Ba8aYEn.png[/img] [color=6ecff6]"Aw yeah dudes~! Let's go kick some evil tail!"[/color] [i]- Gale when he first joins the team [/i] [url=https://www.youtube.com/watch?v=4-HhRlonf_Q]Gale's Theme[/url] [b]NAME[/b] Gale North [b]GENDER[/b] Male [b]AGE[/b] 15 [b]PERSONALITY[/b] Gale is an overall kind person who wishes to do good. He is friendly and genuine, and, is an honest person regarding his views and feelings to others. Gale is easy going, and an optimist; his catchphrase is "Turn your face toward the sun, and let the shadows fall behind you." He can be rather immature at times, fooling around with his instruments to the point of breaking them. And he has a bad habit of making bad choices, as he lets his emotions control him even if logically there better options laid out to him, but he always takes full responsibility for his actions and owns up to his mistakes. Gale is a sensitive person; he often feels he's not confident that he's a good role model to the younger members of the group and at times feels he's in the way of these unique and powerful children. This feeling leaves him with a minor lack in self-confidence as Gale seems he doesn't offer much to others. Nevertheless, he does not let it stop him from trying to prove he can be of use. Gale is a little uncomfortable in dealing with the strange things happening in the world, which he only refers to "Strange Voodoo." If he could, he would just avoid the strange things altogether, but he cannot stand around and do nothing while the weird stuff is happening and potentially hurting people. [b]BACKSTORY[/b] TBA [b]WEAPON[/b] Gale uses musical instruments as weapons. Guitars, basses, flutes, and trombone and the like. Each weapon has a different set of rhythm combos when he attacks, extending his combo up to 10 times. Flutes have the highest and easiest combo potential but do low damage per hit. Guitars are next they have the second largest combo potential and second easiest combos, and it hits harder than the flute. Basses are next They have the second lowest combos and a hard combo to learn, but the damage per hit is worth it. Trombones have the least combos potential and most difficult to learn, but the damage per hit is the highest of any weapon type Gale can use. He starts out with a basic guitar [b]ABILITIES[/b] Gale's combat role: Gale is the fastest of the all the kids, able to outspeed all of them on foot, even if he's carrying a full inventory. His speediness is the reason why he can combo enemies so easily. But his attacks are on the lower end of the DPS, the same thing with his defenses, he doesn't hit hard or take hits very well. But his speed more than makes up for that. Gale also lacks PSI abilities. And his "Muse" ability makes him useful to the party. [color=6ecff6]Muse[/color] Gale is very musically inclined. He can think up songs on the spot and use it to bolster up his party's stats or lower enemies by playing a song that weakens them. Each weapon type increases or decreases a certain stat. Flutes affect Speed. Guitar affects strength. Bass affects defense. Trombones causes or cures status effects. [/center] [/hider]