[@Eviledd1984] Sorry, brother. You got cake in a concept but I get the impression you're not drawing enough from the background/race your character can have. The nature of a revive is a lot more history and symptom of growth based-due to living/and dying so long- With so much to drawn on I'd need to see a good bit more personality reflected from that. I'm going to have to say no. I'm sorry I took all the, motherfucking. clocks and watches getting back to you. [@MonstrousMan] I'm still waiting on your changes, my demonic digital denizen. A good example is Dragonmancer race. He has straight forward advantages and straight forward disadvantage. but on suggesting what your character might have. 1: they can't talk. They can only normally communicate via writing. If they can talk via chemicals and scents, it would do nothing to other races except. Maybe smell bad. Maybe one of the disadvantages is that you got to buy modded equipment that lets him talk artificially. A mute motherfucking alien assassin who later on has a mask or helmet for talk might fit the dark and dirty mood you're going for. You can still get an intimidation bonus but you'll have to use body language and actions a lot more. If your character is big and has a tail, a natural consequence would be in tight spaces like narrow hallways they get a penalty to dex and balance because it keeps bumping into things or even other players. If your blood has such a rapid reaction to air. Maybe it reacts while exposed in his wound too. Perhaps open wounds do more damage when bleeding over time? Just leaping the lapse for possible ideas here, brother.