[hider=Barebones race submission of stats and traits.] [img]https://s-media-cache-ak0.pinimg.com/originals/8a/ab/b3/8aabb3d70c2c0d0bddf37ea231a10929.jpg[/img] Race: Gorgas Average height: 9-18 ft. Average weight: 805-1,237 lbs. Stats: Intelligence: 1 Health: 4 Dexterity: 1 Strength: 7 Constitution: 4 Natural Armor: 5 Lifespan: 240 years Racial Abilities + Cannot be burned by any degree of heat, this does not include other damages resulted from heat-based weaponry such as the explosive force of powerful plasma guns, however no molecule of their body can be seemingly burned, melted, or otherwise damaged by extreme natural temperatures, even those of magma or medium ranked plasma weapons, but can still be obliterated by high end beam weaponry namely Blazing and Sun. + They can fly with their powerful wings in gravity around earth's level or less. + They can breath flames from their mouth that is hot enough to melt steel. + They have a natural spear-like tip on their tail, sharp claws on all six limbs; I.E. Hands, feet, and tail, and have a jaw-strength that can bend iron bars. + They have a great sense of smell and vision, their eyes glow like dim candle flames in dark lighting, essentially allowing them to see in the dark. Racial Downsides - Being coldblooded they cannot tolerate cold temperatures, nor are they acclimated to anything but tropical or extreme heat environments. They get disadvantage at any degree below room temperature, at temperatures either near, at, or below freezing I. E. 45 F or lower, without any sort of protection from the cold can be fatal. - The paler scales along the front chest, and underside of the body are half as durable as the rest of their natural armor. - Their awkwardly large hands make it nearly impossible for them to wield conventionally weaponry or equipment made by other races. They are for the most part, forced to use their natural weaponry in addition to whatever primitive equipment or make-shift armor they can craft with natural elements, such as a stone spear or minimal iron-cast armor. The only exceptions are any very fortunate and very wealthy individuals who could receive custom-made equipment from engineers, as they themselves are too primitive to make their own advanced technology gear. - While they have a strong sense of smell with their forked tongue foul-smelling chemicals and other strongly odored scents aside from rotting flesh can irritate them, giving them temporary disadvantage. - Their large size can make it difficult to maneuver in even the average sized hallways or rooms of smaller races without having to crawl or hunch over. -They take a very long time to mature, about 60 years. This also makes them effectively lowly populated. [/hider] [hider=The Gorgas Mercenary] [img]http://vignette2.wikia.nocookie.net/phaeselis/images/d/d5/Half-dragon.jpg/revision/latest?cb=20140716213555[/img] Name: Jackal Westari Age: 94 Race: Gorgas 9'5" in height, 821 lbs. Career: Mercenary [hider=Bonus and credits] 3000 credits +2 career bonus roll uneducated - low labor skills. under armed - you don't come off as equipped for a lot of combat Racial - the fact you can shrug off most beams is quickly brought up to interested partials. This gets you some work Big and Scary - sometimes that's all you need. Get a lot of jobs as debtor or guards for crooks easy. Age - you're equipment is simple and you don't have the culture of wealth importance. You save up a tidy, but modest sum through your years. Starting Points: 25 Backwater planet - you're not unequal but even combat tribal skills don't translate well to space. No formal Education - you didn't get exposed to a lot intellectually. Explorer- you've been around. Age- Old or not by your races standards, 80 years is enough time to get youthful recklessness beaten out of your head. Eager Mercenary - Being bought by anyone really forces you to experience different thinking and personality skills. Side Effects: Home and Away: The warrior like nature of your people and your human to gorgas discrepancy means that other gorgas security and mercenaries actively go out of their way to try and engage in combat with you. Even to the point of doing work at greatly reduced pay. Identified: Mercenary take a lot of jobs, sometimes not for good people. Even unknowingly. You've never been to jail but there is a question or if you should be. Security notice you more and may harass you from time to time. Don't ever expect friendly and quick service at pass gates. [/hider] Personality: Jackal was born a runt of the litter, though even being smaller then the lowest average Jackal is still a fierce monster in combat. He follows much of the race's ideology of honor. While he works as a mercenary, he refuses to work for tasks that would involve shady business. He is more so a wandering soldier. He loves the thrill of 'hunting', as he treats targeted enemies as 'prey' in a sense. However, he is quick to develop a 'brotherly' companionship with allies. As part of his honorable ideology, those that he is allied with are often treated initially as friends, and he is strictly against any sort of idea that would suggest betraying an ally. Those that break his trust will be the victims of unrelenting fury. He is of little words but of much action, though he isn't shy to converse with others if prompted to do so. Outside of his friends however, he has a thrill of violence and bloodshed, especially with the thought of consuming the raw flesh of his enemies. Background: Jackal was much smaller then most Gorgas, and as such, he was treated as a runt by the rest of his kin on his home planet. Seeking better treatment he took to the stars to explore the stars and make a name for himself in the likes of other factions, be it friend or foe. However so far his jobs have been minimal effort and not very influential. It is difficult to find those that are even willing to calmly speak to Jackal, who even as a runt towers above most other intelligent races. Faction Relations: N/A while he has performed some tasks for smaller groups of pirates and even joined different mercenary groups, he has no proper influence with any of the large and important factions as of yet. Equipment: Head ------------------ He has an iron-cast helmet that offers more so of decoration then protection, as his tough scales are just as durable as the gear. ---------------- Chests ------------- He has an iron-cast chest piece that does protect his vulnerable, soft scales on his front facing torso, a pair of iron leggings, and a traditional leather belt of his culture. (as seen in the photo) Which were all hand crafted and smelted by Jackal himself and his fire-breath. -------------- Weapons -------------- He has a steel wrist-shield the shape of a triangle and a large 7 ft steel sword that were also hand-made and large enough to fit the large proportions of the Gorgas. ----------------- Augmentations/medical robots and genetic alterations. N/A ------------------ Tools ----------------- N/A ----------- BackPack ------------- 3 large hand-crafted canteen bottles, packets of several various meats of unknown origin, like an amalgamation of flesh from aliens he has killed in the past and storing for consumption with an abundance of salt as a preservative for the meat. He also has a pendant with a frame of his home planet's sun that has a serpentine dragon coiling around it, a religious symbol. --------------------------------- [/hider]