[quote=@Synthesis] [@dreamer] Hm, fair point. I Was only thinking in regards to how tyre and chimera could have commander units, because of well, sentience. But on the flipside, perhaps it is balanced this way. Perhaps my thinking was wrong, as it doesn't appear that the toxins are totally without thought. I'd have to agree with you then in hindsight, telepathy with the dominance seems adequate. I was just trying to figure out how primary toxin characters would be alerted to events, such as the boat crash, instead of the meta of just stumbling upon everything. Are Toxins sentient enough to communicate with primary characters of their own volition? [/quote] Oh well I see your point now in regards to the non combat element. However we need to balance things both in and out of combat. I think the Tyre and such having cell phones or the future equivalent is something super mundane as everyone would have them like today, but it's important because it keeps them aware of what's going on. I dont imagine Toxin hordes on cell phones so I figure the dominance would give the leader/controller some sort of sense of their horde at all times. But it's the forcing the thought, the comman into their heads that would drain a Toxin leader of their energy.