[center][Image Later] [color=ed1c24]"I hope you will not make me regret this."[/color] - Joining the party Her Theme[/center] [center][h3]Name[/h3]Princess Maryanne [h3]Gender[/h3]Female [h3]Age[/h3]14[/center] [center][h3]PERSONALITY[/h3][/center] Polite if a bit of a brat. This is not intentional but because she is unaccustomed to talking to others on a personal basis rather than to a servant. She assumes that most things will go her way, underestimates hardships, and presumes everyone knows who she is. She is fearful of wild animals bordering on phobic. [center][h3]BACKSTORY[/h3][/center] W.I.P [center][h3]WEAPON[/h3][/center] Scepter: Primary weapon. Low in strength but boosts PSI abilities in effectiveness or power. Sword: Less common but allows for a greater amount of strength and a random chance of hitting the enemy more than once. Cloth/Flag: Deals barely any damage but causes a random status effect or debuff on the enemy. [center][h3]Abilities[/h3][/center] The party's key 'mage' with a emphasis on 'healer' but a few potent offense powers. Tantrum Maryanne can cause enemies to go Berserk, though there is a chance of an ally's next attack hitting her instead out of frustration.