All depends on the roleplay. Fast paced ones, a couple days could be the sound of nuclear war incoming. To other roleplays, "Woah mate, way too fast there". It depends on the established feel and pace of a roleplay; if you can accurately judge what the pace is and be able to describe it as well as point out how it is in action, there's something right going on. [quote=@Shoryu Magami]Doesn't mean I'll get to use all those ideas since (as I just said) role-plays die all the time due to many role-players having no conviction. [/quote] Which is the key reason why canons i believe I have mentioned to you never come out. On one hand, I don't feel like truly investing in things for them to die. On the other hand, that would mean I would roleplay with myself... and if society has taught me anything, it's that there's something wrong when you only roleplay with yourself...