[quote=@ClocktowerEchos] Rereading the OP, I realize that my idea might not be able to work in its scifi/cyberpunk apperance, that said I feel like a magician-like character could probably pull off the core idea pretty well. Personally I'm all for permadeath (or some penalty for dying), gives the RP a feel of weight; running head first guns blazing again and again can only be so interesting. Plus actual character deaths do provide good plot elements. [/quote] Well, yeah. But, seeing what SAO made out of that idea compared to how it is done in Log Horizon, for example, I find the prospect of permadeath a bit... bleh. Bland, I guess. Penalty for dying, sure, maybe. Also... I find it hard to believe that in such a world, if, like in SAO, player killers are seemingly pretty common, people would still trust each other to not slaughter you in your sleep or something xD