[quote=@NarcissisticPotato] Debate is good guys but aggro isn't. If you are talking through points, just keep it civil please! [/quote] I AM NOT AGGRESSIVE!!! *screams like a mad girl* NOOOO! I AM NOT! [quote=@Assallya] I would add to this debate that the reason why current non-permanent death systems are in place simply are too avoid players leaving their games for another. Simply put players do not have this option when they cannot log out. Perhaps here one simply becomes paralyzed upon death, staring out their own blank empty eye until they are raised from the dead. Imagine spending weeks in that state waiting for someone to come help you because your entire party was wiped out. One could go ma waiting for another group to save yours. [/quote] I can get behind that. Not sure why I can, but I can. It'd certainly mean there'd be a job out there for people rescuing others from paralysis. Like hospital dungeoneers. The more dangerous place you die in the more expensive is your "recovery". But... I guess I am already destroying your concept, which like I said, I liked, with my boring and consequence-less concepts...