[@TheMinorFall] I'd prefer to use force to move things around instead of teleportation. She's far more combat oriented than most Seers would be, I'd think -- even if she doesn't have powers to back it up. She never wants to be unable to defend herself again, and the force style of fighting fits her well, and also allows her to get the contact for reading a foe for weaknesses. I could definitely use teleportation if we go with that, but I know some ways to totally abuse it and I dunno how well I can restrain myself. That's why I don't plan on using Sini and Lucius overmuch for this, though they are limited to within a couple yards of each other for 'porting. And yes, they can totally scale a building that way, or get passed a locked door. Most everything Amune can do is directly tied to her Sight. Visions -- past, present, future, alternate versions of those, assessing weaknesses, "reading" an object associated with a person or event and using it to connect to that person or event...mental shielding is fairly standard, and with that it makes sense that she'd be able to lash out, though she can't make contact on her own. The only truly offensive power she'd have would be force (or teleportation, I guess?) and really it's not what causes damage, it's what you slam someone into that does the hurting. It's more of a way to control the flow of battle, which is something a Seer would excel at. Teleportation is basically a perfect defense, especially if you can see most attacks coming slightly before they hit. If I limit her to physical avoidance, then she's far more susceptible to damage. <3 OOH I had a few ideas. let me write 'em up~