My input here is going to be limited, since the GM knows I can get pretty controversial and heavy-handed -- or rather, they've at least experienced a small example of it. Also, I've already told the GM I probably won't be getting involved for philosophical reasons and due to not thinking I have a character that I could fit entirely into this setting (despite having several 'Christian' characters in my own main project, some of which would even translate over to some extent -- there's just certain differences too). [@Masaki Haruna] I was wondering when this would get posted up, since we've been discussing the story over PM for a bit now. Does this mean you got all the answers you needed, or do you still need to run more PMs by me concerning this whole idea? At any rate, it's good to see you got some interest quickly enough. [quote=@Thinslayer] One of the trickier aspects of Christian RP is including God. Now, technically speaking, God's already involved from beginning to end, since, if this RP gets off the ground, then it will be because he fore-ordained it, and the content written therein is whatever he wills to be written. But sometimes he wills that false or evil things happen. I don't want to attribute words or actions to him that he didn't actually do. So one way to have God be an active player in the game is to involve an element of randomness. That way, instead of writing an action and saying God did it, you can put the ball in his court and let him decide for himself. Nothing is ever truly random. We may throw the dice, but it is God who decides the outcome. And hey, even if you don't believe in God at all, dice are good for pretending a story-god's activities. Or we could avoid the problem entirely and not play with God himself, just letting him direct the story through us human agents. Opinions? [/quote] You've touched on a rather difficult discussion point for some people to have, since this can be a rather controversial detail -- the implications of the idea that everything happens because God wills it can often attribute a lot of qualities to God that many people (I'm [i]not[/i] one of those people) would prefer to pretend don't exist. In order to avoid going into a philosophy or religious debate here, I'm going to keep my answer short and say that I think you should limit God's involvement as much as possible if you want to avoid offending people or getting too controversial -- I honestly don't use this method in my [i]own[/i] work, but I think for the sake of maintaining peace in this role-play it's better to use that method. I believe the idiom that 'God works through us' is the best approach for something like this. That all said, I'm not a fan of role-plays that use dice at all, but since I'm not currently planning on joining directly I'd imagine it depends on how the GM and other players all feel about it.