[center][img]https://i.imgur.com/irLqGNP.png[/img] [sub][color=A9A9A9]✦ the greater the light, the larger the shadow.[/color][/sub][/center] [center][sub] in the world monterra, humans have eternally been in a battle for righteousness over the dark. light and dark are omnipresent, omnipotent forces that have gained religious following, akin to deities. while light and dark are locked in magical stalemate with one-another, their champions (knights, mages, warriors, rogues) fight hand-to-hand with one-another on the earthen soil. in an attempt to turn the tide in its favor, light named six champions to fight in its name, to destroy the four horsemen of the darkness and finally bring a calming peace to its creation. will these heroes come together and fight as one united force, or will internal affairs and frustrations shatter the champions of light with darkness?[/sub][/center] [hider=the swordsman.] [sub] from the cities of polaris, the young royalty known to many as "beloved" began their training with dual-swords. as sharp with their tongue as they are with a blade, the young royalty was named as the first champion of light. representing the northern star and seven chakras, the swordsman is the archetype of the [b]hero[/b] - [i]where there's a will, there's a way.[/i] this champion can use their light to reinforce their swords, making them sharper, strike harder, and generally be more resilient to warfare.[/sub][/hider] [hider=the wallmaster.][sub] trained as a military legend from their conception to warfaring parents, the spartan known to many as "fearful" chooses to pick up a sword and shield in place of the standard spear or crossbow, using their resilience to damage to protect their friends. protecting their allies with as much determination as they have instilled in from birth, the beast of the battlefield was named the second champion of light. representing the constellation orion and the seven deadly sins, the wallmaster is the archetype of the [b]caregiver[/b] - [i] love your neighbor as you would yourself.[/i] this champion can use their light to be more resilient to the damage they face, protect their friends longer.[/sub][/hider] [hider=the magician.][sub]having been locked in the tower of mages since they could remember due to incomprehensible amounts of power, the magician uses a tome of magic written in a language unknown to speak to the other planes of existence. escaping from their tower a la fairytale style and taking the ancient tome with them, the magician was named the third champion of light. representing the northern lights and the planes of existence, the magician is the archetype of the [b]magician[/b] - [i]i make things happen.[/i] this champion can use their light to know the knowledge of the deep ones, communicating with them on all planes of existence.[/sub][/hider] [hider=the ancient.][sub]a mixture of man and machine, the ancient is a one-of-a-kind ancient relic instilled with originally both light and dark to protect the secrets of the dead. using a warhammer as large as their own flesh-machine body, the ancient seemed to rise from their hallowed tomb, walking in the name of light as they were named its fourth champion. representing the dark side of the moon and the "ego", the ancient is the archetype of the [b]sage[/b] - [i]the truth will set you free.[/i] this champion can use their light to manifest themselves as completely human, making them shorter and appear less machine outside of warfare as to not terrify the locals.[/sub][/hider] [hider=the hunter.][sub]the last remaining member of a clan found only in the darkest forests, the hunter was trained with a bow for as long as they could remember; the talent seemed to be instilled in them from the generations that came before them and the generations that came before them. using the bow to strike swiftly and painlessly, the incognito forest-dweller was named the fifth champion of light. representing the shadows as well as the "id", the hunter is the archetype of the [b]explorer[/b] - [i]don't fence me in.[/i] this champion can use their light to enchant their arrows, making their strikes silent, swift, and invisible.[/sub][/hider] [hider=the executioner.][sub]a failed paladin and general hand-for-hire from the holy land of la lunas, the executioner wields a broadsword that is as sharp as his hostility to kill those who worship the darkness, believing the light is the only way to greatness. broadsword in hand, their soul was restored and faith in the light found again as he was named the fifth champion. representing the unyielding sun and the representation of corruptness in the light, the paladin is the archetype of the [b]orphan[/b] - [i]all men and women are created equal.[/i] this champion can use their light to enchant their strikes with holy fire, gifted to them by the light personified.[/sub][/hider] [center][sub]reserve system is currently on hold [b][i]!![/i][/b][/sub][/center] [center][sub]as you can probably already tell, this was inspired by the events of vindictus. all roles are open right now and will probably be given out on a first-come-first-serve basis (with the exception of the magician, whom i would like to play!). all plotline has already been written out, and the four antagonists will be played by the GM (hey! that's me!). rules for battle and the like will be explained more in detail as the OOC comes out, but there is still a bit of planning to do. in this thread, you can claim characters if you are [b]one hundred percent certain[/b] you will be active enough for the OOC/IC. questions are more than accepted, and i will try to answer with the proper answers as quickly as i can. this is a [b][i][u][color=ed145b]HIGH CASUAL/ADVANCED[/color][/u][/i][/b] roleplay, and i will not accept anything less than that level. thank you for showing interest; please only respond with questions to this thread on this thread. i'd like to keep my PMs open for other things. thank you! ♥[/sub][/center]