[url=http://www.roleplayerguild.com/campaigns/144]Bthamz dice rolls are up[/url]. Results: -Roze's arrow hits Hlaalu, but only causing a minor injury. -Centurion kills an Ashlander in the mist. It tries to go for Roze after that, but gets stuck on a ruptured pipe. -The Ashlander Niernen convinced pointed out to a pair of hot water tanks on the sides of the stuck centurion. These tanks are similar to the centurion in height; they will topple if the valves underneath are overloaded. A pipe on the ceiling above the centurion can be shot out to leak steam, which blinds the robot sensors. Niernen relays this info to everyone on her side of the room, and suggests they use it to take the centurion down -Three Ashlanders near the exit are on guard, but are not engaging. Edith and Madura are convincing them to follow Niernen's plan. -Do'Karth regains stealth in the middle of the room, he can continue to hide, trade stealth to defeat Hlaalu or run to the far end, where Narivar is opening another door. -Raelyn and Tsleeixth's injuries are no longer critical after applying proper treatment. Sadri will be able to provide help without a hitch. Update ETA is tomorrow.