[@Kangutso] Right, I'm pretty sure there was a recap OOC about a week ago when explaining things to some newbies. Some of this might be a bit redundant, but I'll just throw the posts here. One sec... ** LOUD RUMMAGING ** [quote=@Muttonhawk] In a word, wounded. We've been in a sort-of early bronze age for a time. Most major civilisations are along ot near the ironheart mountains: Alefpria (OP diety-invested city state with Lifprasilians, multispecies). Attacked by a few realta that were pushed back. The major Rovaick tribes (the biggest of which are lead by Sularn who is spreading the word of Toun. They also have Teknall's daughter Conata, who's helping them get more metal than they are capable of getting normally because that's her thing). These folks were hit hard by realta and are beginning to consolidate. Xerxes (A city-state that sprung up and down a bunch very quickly. Is currently occupied by multiple demigods and a hero and will likely host a battle soon. In the meantime, the population is being manipulated into destructive hedonism by their leader, Amartia). Valley of Peace (Niciel's angel utopia. You are compelled not to be violent there. Only angels live there, except for maybe a few hain, circumstances unknown). I'm not sure if realta have attacked here. Across the shimmering sea to the Mahd river is: Vetros (A not-egyptabylossyiakkad brought up by our favourite god of change before he got imprisoned and released as a Zen master or something. Doing pretty well due to minimal meddling. Currently houses a mortal version of Belruarc for various reasons). These guys have been relatively safe from realta. Horse people (there's a steppe. Go figure). Moving on further is the land-bridge between the white ocean and the Jvanic ocean, Mesathelassa. Varying degrees of realta attacks have hit them: Most of that area, starting from the north and taking up the majority of the land are established hain tribes. Moving further south sees hain and humans mingling in growing small civilisations with varying degrees of tension. Most of the south is purely made up of humans after that. On the north-eastern corner of the white ocean, just above Mesathelassa, is a region called Yorum. That has a bunch of small hain city states that have been thrown into disarray by realta attacks. They are new in the lore as I only just introduced them in my latest post. Global matters are easy to summarise: Wandering everywhere are the occasional creature twisted by the voice of Jvan (it's technically a kind of virus that only activates under certain conditions, but never you mind). These strange creatures are called Sculptors. Sculptors wander around making eldritch artworks and being whimsical and stuff. They are not widely trusted and often ostracised by hain and nonintellingent life because of Vowzra gave them natural aversion to Jvanic stuff. However, they are masters of language, making them great interpreters. See their sheet for more details. Most uncharted portions of Galbar are more likely to be inhabited by hain than by humans due to being spread out more and having a head start. Also wandering around the place, with a close relationship to hain tribes, are urtelem. These walking boulders have grown a bit of a culture since their original creation sheet. Jvan gave them this crazy sign language and now they are kinda nomadic, but they still take care of hain tribes. The big current affair is Logos' invasion of Galbar. He's swapped in, bashed up Jvan, and set his plasma atronach servant things called realta to burn everything Jvanic, no matter the collateral. Teknall and his robot avatar have begun to push them away and Lifprasil wants to try diplomacy. Many have died already, more has been scorched to ruins. It's a developing situation. Coming along with this invasion have been outbreaks of a transmuting crystal called acalya. These have been dotted around Galbar and are spreading to various degrees. It's basically a slow, sparkly, crystalline grey goo that's transforming everything into itself. A few people are trying to push it back, but some outbreaks are getting less attention than they really should. This has been Muttonhawk, reporting for Divinus News Network. [/quote] [quote=@WrongEndoftheRainbow] You forgot the citadel in the world mountain! Dwarven lives matter! [/quote] ^ These folks are on the south pole. Minus, Lazarus, and a new demigod of puzzles with a name that escapes me are hanging out. [quote=@Cyclone] To add to what Muttonhawk wrote, Galbar also has some unusual features to note: [list] [*]Zephyrion created spirits called elementals (or djinn) that control nature. Everything from earthquakes to hurricanes and the wind. They constantly battle one another and the more powerful ones are intelligent, can be communicated with, and are sometimes worshiped. [*]Galbar has numerous moons, created by Vulamera. Tides are mostly normal. [*]Its seasons are considerably more extreme than that of Earth, both in terms of length (a la Game of Thrones) and in terms of effect. [*]The North Pole is basically its own separate dimension and has a pretty peculiar timezone :lol The place is called Chronos. [*]Speaking of various dimensions, there's this void called the Gap that exists as something like a parallel dimension to Galbar's. Sometimes it can connect and very strange things happen. It's mostly Jvan (and Vowzra too, before his death) that mess with such things. [/list] [/quote] After this, reading the latest page of IC should get you sorta caught-up. I'm sure there are many more details, but I can't remember the point at which you went on leave.