[@Raddum][@Gohan] [quote=Raddum]Holy shit this thread blew up. [/quote] Yeah, I sorta should've told you that once I'm invested in something I can really dish out the contributions quickly. I'm in agreement with you about us being adult enough to not cheat, and letting bias get in the way would be ridiculous when we're fighting against ourselves, so when I was talking about preventing things from getting out of hand I was actually talking about doing it [i]accidentally[/i] (due to not having the information available), but naturally we can use the OOC for that. I agree that learning your jobs progressively is a good idea. Granted, in the lore of Dissidia the characters have been significantly empowered by Cosmos and Chaos, but this doesn't mean you need to have learned all your jobs as a result of it -- those jobs could simply be more powerful than usual. Summons could be around as powerful as they are in the new Dissidia game and in Final Fantasy X, or we could make them just a single cast spell that shows up and does something then pisses off. Either way - as I mentioned earlier - since the Cosmos/Chaos warriors are actually significantly empowered in the Dissidia universe compared to their original worlds, so it's probably safe to assume they could defeat summons a lot easier than the team did in Final Fantasy VII: Advent Children. On the subject of mooks, I'm thinking The Emperor should have the power to create them (given his canonical abilities of summoning demons from Hell). Also, assume that if Gohan doesn't bring in Cecil and Golbez that I will eventually, since - like I said - I'm a fan of them. If you really want to use Cecil I could probably run with Kain instead, but since I usually relate the Cecil/Rosa relationship to my relationship with Ailyn (my fiancé - who is also on this site, and is a huge Final Fantasy fan but doesn't like doing 'arena' role-play that much so might not be into this particular role-play - just so you know, Gohan), I relate to him more now than I do to Kain (there's a few other reasons). If Zemus had made more of an appearance in the game I could've tossed him in too. I've pretty much decided to get into this now, but here's hoping that my workload in the next coming months (it's gonna be hectic) doesn't cause us issues. I might end up bringing over Warrior of Light and Garland, but I'm still considering later games too -- I actually sort of really want to use Kuja, and possibly even Caius Ballad, though some of this depends on who you guys decide on. Kefka's all yours, Raddum. I don't mind the psychotic 'Nietzsche Wannabe' archetype of villains - I do have some in my story actually - but they're usually not my priority roles since I lean towards the more visionary or sympathetic villains. On the other hand, if you really want to bring in Galuf at some point then I could definitely work with Exdeath since my own story does have characters who want to 'return the world to nothingness'. I might leave Jecht's appearing entirely up to whether or not we get Tidus. Are you guys bringing over respective villains for any of the heroes you have? I'm not familiar with some of the non-linear games in the series. Edit: Lol, why do I imagine The Emperor either scolding you, or believing you're his worshipper and making an idol?