[quote=@tsukune] They've done some major cool upgrades since then, and will soon release ver. 7 (now it's ver. 6.11-something), according to a classmate of mine who had used the program before to make his own VN. Also, when it comes to coding it's largely based on Python, which I'm [i]very[/i] familiar with, so no worries about that. XD And yes, I'm going for 2D VN, not 3D. I mean, what for? Might as well make a full action RPG instead of VN, yeah. Sure, looks cool to have the character's mouth move as the dialogues are being read out, and blink/bob their head every few seconds or so, but I find that creepy. /shrugs [/quote] Right, python. I was thinking of RPG maker. THAT is ruby. but both are Japanese codes that aren't used very frequently where I live. I specified 2d more for any minigames or such you might have in mind. Only real advantage to 3d is if you want the characters to be animated and go into unique poses and such in real time. Production value goes up, but you need a lot more skills to pull it off. Either way, it sounds like it will work for you.