My general rule on magic is generally fairly restricted. I'm wondering if I should stick to that, or go something more restrictive. The last thing I'd want is for a brigade of battlemages to fire fire-balls with the explosive potential of a howitzer shell. And I'm also wary of mages in large numbers such as that. There was another RP I helped set up and participated in where magical ability was defined by how much one could sacrifice into it. And the power of the magic was always equal to - or even lesser than - the offering made to fuel it. It was a highly ritualistic sort of field demanding a lot of study and practice so it doesn't turn you into a pile of salt or ash, or just gets you possessed by some spirit. So it's either the old way or the restricted way. I'll leave it up to discussion since that's the only thing I'm unsure of at this point.