arty's approach to runes thus far has been 'screw the rules and physics i do what i want. this rune's less powerful if i use it? now it's [i]more[/i] powerful. my throwing aim sucks? no, now it's gonna hit the target no matter what you don't tell me what to do. and you know what? a persimmon now works as a blade just for kicks. get dunked on.'