I had some free time this evening, so I started working on this magic I want my next character to use. I was going to write a Golem character, but we're getting an influx of those so I'm re-designing the character to be a Harpy. Their magic is quite involved. I haven't finished it yet, but it's entirely RNG based. I have my online dice thingy ready here. I'm not intending to screenshot my results because it's tedious, so please take my word that I will use it properly. I haven't written up the Minor Arcana because I'm really tired, but the Major are there. [hider=Le Tarot de Maléfices][b][u]Primary Magic[/u][/b] [indent][indent]Le Tarot de Maléfices[/indent][/indent] [u][b]Description[/b][/u] [indent][indent]The Tarot of Evil Acts; a caster magic variation of Card Magic with heavy emphasis on luck and fortune rather than magical skill. The Evil Tarot is a deck of ethereal cards, each holding their own unique power. There are two types of cards; the [b]Major Arcana[/b] and the [b]Minor Arcana[/b]. The Magic works by combining the power of these two types of cards in what is known as a [b]Tarot Spread[/b] (Essentially a very intricate Magic Circle). The Major Arcana consists of twenty two cards, each with their own unique effect. The Minor Arcana only consists of four cards, which shape how the effects of the Major Arcana are put into play. This grants the user the ability to conjure up all kinds of fantastic combinations of spells and magic types. On the surface, the Evil Tarot seems like a very versatile magic. Though there is a catch. Unlike regular Card Magic, the wielder is incapable of summoning whatever card they desire. Instead, any card summoned to the spread is left to chance. Additionally, because the spells are random there is very little room to become more than proficient with any given type of magic. The wielder of this Magic is also able to summon Magical Cards that are sharp as knives, manipulating them as a means of physical combat. These cards can retain the magical properties of the Major Arcana given the situation.[/indent][/indent] [b][u]Spell List[/u][/b] [hider=Open for spells][b][u]Tempered Fate[/u][/b]: [i]Passive[/i]. All Card Spells retain the Major Arcana Properties of the last Tarot Spread cast. Depending on the combination, spells may cost more magic power to conjure. [b][u]Wild Cards[/u][/b]: Throws out razor sharp Magical Cards. Can summon multiple at once. Cards travel very fast for the first few seconds, but the further they fly the lower their velocity becomes. [indent][u]Return[/u]: When Wild Cards reach the distance where they lose velocity, they can be summoned back to the caster. This time they start at full speed while at maximum range and then slow down when near the caster.[/indent] [b][u]Mystic Edge[/u][/b]: Uses several magical cards to slash the target like a blade. This simple spell can accompany punches and kicks. Multiple blades can be used at once. [indent][u]Echoed Fortune[/u]: After every attack with Mystic Edge, a trail of razor sharp cards is left in it's wake. The caster can activate these cards to fan out a short distance in a stabbing motion before dispersing. Echoed Fortune is a very natural compliment to Mystic Edge when forced into a more melee oriented battle.[/indent] [b][u]Tarot Spread - Trois[/u][/b]: Creates a Three Way Tarot Spread that randomly summons two Major Arcana and one Minor Arcana. The combinations of cards result in a spell. This Tarot Spread takes the least amount of time to cast. [indent][u]Tarot Spread - Quatre[/u]: Creates a Four Way Tarot Spread that randomly summons three Major Arcana and one Minor Arcana. The combinations of cards result in a more potent spell. This Tarot Spread costs more power to create and is slightly slower than the Trois Spread. [u]Tarot Spread - Cinq[/u]: Creates a Five Way Tarot Spread that randomly summons three Major Arcana and two Minor Arcana. The combinations of cards results in a stronger than average spell. Requires a larger amount of Magic Power and is the slowest to cast.[/indent] [b][u]Stacked Deck[/u][/b]: If the caster brings together a combination that is unfavorable at that current moment, they can use Stacked Deck to remember the spell while refunding half the magic power used to create the spread. The caster can only remember five spells at one given time; trying to remember more than that will cause the first spells to be forgotten. [indent][u]Cut Deck[/u]: If the caster comes across a rather useful combination, then they can choose to create a copy of the spell. Doing so takes up one Stacked Deck slot as well as halves the damage of both spell casts. Additionally, the magic power cost for the spell remains the same regardless of the decreased power. This is more useful for heavy utility spells that do not rely on damage.[/indent][/hider] [Hider=The Arcana][b][u]0. La Chance; The Fool[/u][/b] [i][color=silver]Roll: 1[/color][/i] [indent]A card depicting a vagabond or beggar. The Fool is associated with the start of a journey through the other twenty-one Major Arcana. The Fool is young and inexperienced, brimming with the potential to become anything he puts his mind to. The Fool Card is a waste of space. Summoning it to your spread is a detriment, as it has absolutely no effect but still takes up a Major Arcana slot. However, if three Fools are summoned to one spread, then they transform into [b]The World (XXI)[/b].[/indent] [b][u]I. Le Savetier; The Magician[/u][/b] [i][color=silver]Roll: 2[/color][/i] [indent]A card depicting a man with an infinity sign above his head. He holds a wand or candle to the sky while points to the earth with his other hand. The Magician is a card representing manipulation and change. It is a symbol of ones own potential to influence the world around them. One of the Elemental Cards, the Magician is associated with Fire Magic. If the Magician is the first Major Arcana summoned to the spread, then the cost of the Tarot Spread is halved.[/indent] [b][u]II. La Papesse; The High Priestess[/u][/b] [i][color=silver]Roll: 3[/color][/i] [indent]A card depicting a woman garbed in blue, indwelling the presence of divine power. She dons a crown upon her head with the crescent moon resting below her feet. This card is a symbol of divine guidance and is associated with faith in higher powers. The High Priestess is associated with Healing Magic. When the High Priestess is summoned to the spread, it also brings with it the Ace of Cups to fill a Minor Arcana slot. If this slot is already filled, then it cannot replace it.[/indent] [b][u]III. Eve; The Empress[/u][/b] [color=silver][i]Roll: 4[/i][/color] [indent]A card depicting a Queen wearing a crown of stars, a scepter in her hands that carries the world. This card is associated with creativity and nature. The Empress is the mother of all life, lending this card to hold strong maternal power. One of the Elemental Cards, the Empress is associated with Water Magic. If the Empress and the Emperor are summoned to the same spread, the resulting spell doubles in power.[/indent] [b][u]IV. Adam; The Emperor[/u][/b] [color=silver][i]Roll: 5[/i][/color] [indent]A card depicting a King riding his horse into battle, holding a scepter of fire in one hand. This card represents domination and conquest. It is heavily associated with one's own ego. One of the Elemental Cards, the Emperor is associated with Lightning Magic. If the Emperor and the Empress are summoned to the same spread, the resulting spell doubles in power.[/indent] [b][u]V. L'Archiviste; The Hierophant[/u][/b] [color=silver][i]Roll: 6[/i][/color] [indent]A card depicting an elderly man holding one hand up towards the sky and one towards the ground. The Hierophant is representative of the bridge between divinity and man. It is highly associated with teaching, wisdom and divine power. The Hierophant is associated with Enhancement Magic, bringing with it an Ace of Pentacles to fill a vacant Minor Arcana slot. If there are no slots available for it, then it cannot replace it.[/indent] [b][u]VI. L'Artiste; The Lovers[/u][/b] [color=silver][i]Roll: 7[/i][/color] [indent]A card depicting a man and a woman holding hands underneath a large tree. The card is a symbol of positive relationships and choices. It also represents self sacrifice on the behalf of someone else. The Lovers is not associated with any Magic, but rather effects the whole spread. When the Lovers is summoned, every other Major Arcana in the spread is able to change to the card either one above them or one below them. For example, if you have [b]The High Priestess (II)[/b] then summon The Lovers, then the Priestess is able to turn into either [b]The Magician (I)[/b] or [b]The Empress (III)[/b]. If summoned first to the spread, then the Lovers has no effect.[/indent] [b][u]VII. Le Centurion; The Chariot[/u][/b] [color=silver][i]Roll: 8[/i][/color] [indent]A card depicting a Prince riding a carriage being drawn by two lions; a sword in one hand and the reigns in the other. This card is associated with physical strength, particularly strength over others. The Chariot can take on the Element of any other Elemental Card in the Major Arcana. It also brings with it the Ace of Swords to fill any vacant Minor Arcana slot if there is one.[/indent] [b][u]VIII. Le Laboureur; Strength[/u][/b] [color=silver][i]Roll: 9[/i][/color] [indent]A card depicting a Princess with a lion by her side. She is gentle, yet still in control of the beast. This card represents the strength of one's resolve and the resilience to overcome the impossible. Strength is associated with Barrier Magic, bringing with it the Ace of Swords to fill a vacant Minor Arcana slot if there is one.[/indent] [b][u]IX. Le Moine; The Hermit[/u][/b] [color=silver][i]Roll: 10[/i][/color] [indent]A card depicting an old man alone in a wasteland. He holds a staff in one hand and a lantern in the other. This card is associated with self discovery, particularly through isolation. The Hermit is associated with any form of Magical Awareness. Clairvoyance, Telepathy and Sensory Enhancement. It brings with it the Ace of Cups to fill a vacant Minor Arcana slot if there is one.[/indent] [b][u]X. La Roue de Fortune; The Wheel of Fortune[/u][/b] [color=silver][i]Roll: 11[/i][/color] [indent]A card depicting a large wheel controlled by a Goddess of Fate. The card represents inevitability. It can also be a symbol of wealth; material or otherwise. One of the Elemental Cards, the Wheel of Fortune is associated with Wind Magic. When it is summoned, all other cards on the spread currently are re-rolled. This can only occur once per spread.[/indent] [b][u]XI. Le Juge; Justice[/u][/b] [color=silver][i]Roll: 12[/i][/color] [indent]A card depicting a King holding a sword in one hand and scales in the other. This card represents righteousness and balance. It is also indicative of Law or devotion systems placed in society. Justice is not associated with any form of Magic. Instead, when summoned to the spread, it grants a unique property to the spell that causes it to bypass all magical defenses.[/indent] [b][u]XII. Le Sorcier; The Hanged Man[/u][/b] [color=silver][i]Roll: 13[/i][/color] [indent]A card depicting a traitor being hung upside down from a wooden beam. It can also be an image of the Norse God Odin, who hung upside down from a tree to obtain knowledge. The Card is associated with martyrdom and breaking bad habits. The Hanged Man is associated with Cleansing Magic; able to purify Dark Magic or Curses. Additionally, the Hanged Man is also able to destroy itself when an unfavorable card is drawn into the spread. Doing so re-rolls The Hanged Man into something else. This can only happen once per spread.[/indent] [b][u]XIII. La Mort; Death[/u][/b] [color=silver][i]Roll: 14[/i][/color] [indent]A card representing a skeleton riding a horse through fields of dying people. The Death Card does not necessarily represent a physical death, but rather the end of of an era. It is representative of self-fulfillment and rest, presumably at the end of a long and arduous task. Death, one of the Elemental Cards, is associated with Shadow Magic. Additionally, if the Death Card is the last Major Arcana summoned to the spread then the spells power triples.[/indent] [b][u]XIV. L'Hippocrate; Temperance[/u][/b] [color=silver][i]Roll: 15[/i][/color] [indent]A card depicting an angel standing with one foot on land and one in water, pouring water into a chalice filled with wine. Temperance represents self restraint and resisting temptation. It is indicative of those who are able to acknowledge their sinful thoughts yet still remain on the right path. Temperance, one of the Elemental Cards, is associated with Earth Magic. Additionally, if Temperance is summoned before another Major Arcana then the caster is able to see in advance what card will be summoned next and choose whether or not to keep it or re-roll. This can only occur once per spread.[/indent] [b][u]XV. Le Diable; The Devil[/u][/b] [color=silver][i]Roll: 16[/i][/color] [indent]A card depicting a red satyr sitting on a stool with two demons beside him. This card represents attachments to material possessions. It is synonymous with lust, especially lust for power. It is an omen of how these superficial desires shackle us. The Devil is associated with Debilitation Magic, bringing with it the Ace of Pentacles to fill a vacant Minor Arcana slot if there is one.[/indent] [b][u]XVI. Le Vicaire; The Tower[/u][/b] [color=silver][i]Roll: 17[/i][/color] [indent]A card depicting people fleeing from a tower struck by lightning. It is reminiscent of the Tower of Babel. The card represents abrupt change and destruction. It is an omen of chaos. When summoned to the spread, The Tower vastly increases the destructive power of any spell regardless of what it is. It brings with it the Ace of Wands to fill a vacant Minor Arcana slot if there is one. If nothing but the Tower is summoned to a spread, then it takes the form of powerful Explosive Magic.[/indent] [b][u]XVII. La Cabaliste; The Star[/u][/b] [color=silver][i]Roll: 18[/i][/color] [indent]A card depicting a man, standing beneath the night sky in awe. A large eight pointed star shines brightly. This card represents open mindedness, especially to the world around you. When summoned, every card in the spread, including The Star, is changed to the next Tarot Card in the Arcana.[/indent] [b][u]XVIII. La Lune Noire; The Moon[/u][/b] [color=silver][i]Roll: 19[/i][/color] [indent]A card depicting two wolves howling at the moon. The Moon represents imagination and dreams. It is also a symbol for mysteries and deception. It can also be indicative of separating ones own mind from their body. The Moon is associated with Illusion Magic. The Moon will bring with it the Ace of Wands to fill a vacant Minor Arcana slot if there is one.[/indent] [b][u]XIX. L'Alchimiste; The Sun[/u][/b] [color=silver][i]Roll: 20[/i][/color] [indent]A card depicting a young child riding a white horse under the sun. The card represents innocence, joy and optimism. The Sun is also a symbol of life and purity; particularly focusing on the innocence of children. The Sun is an Elemental Card associated with Light Magic. If there are any fools on the spread or summoned to the spread while the Sun is activated, they can be re-rolled once into something else.[/indent] [b][u]XX. L'Archange; Judgement[/u][/b] [color=silver][i]Roll: 21[/i][/color] [indent]A card depicting an angel playing the trumpet while people rise from their graves in adoration. Judgement is representative of the end of the world as foretold in the Book of Revelations. When Judgement is summoned, it does not join the Tarot Spread. Instead it transforms into another Magic Circle, layered behind the first. Another Card can then be rolled in it's place, since it does not take a Major Arcana slot. Judgement allows the spell created by the spread to be cast twice for no additional cost. Two Judgements can be drawn in one spread, resulting in a triple cast of the spell. However any more that are drawn are turned into Fools.[/indent] [b][u]XXI. Le Grand Livre; The World[/u][/b] [color=silver][i]Roll: 22[/i][/color] [indent]The Card depicts a man standing above the world, surrounded by a green wreath and many creatures. They hold a staff in each hand. The World represents completion; the end of the Fool's journey through the Major Arcana. When The World is summoned, it destroys the Tarot Spread and empowers the caster with the ability to cast any spell they desire; provided it is within the limits of the other cards. The spell is much more powerful than any other than a Tarot Spread could conjure, but is also just as taxing on their magic. If three Fools are summoned, they transform into The World.[/indent][/Hider][/hider]