[u][b]Narrators[/b][/u] [color=f26522]Mine:[/color] [hider=Agatha Durrem] [i]Name(s):[/i] Agatha Durrem [i]Alias:[/i] Tessa Koffmat [i]Tabloid Nick Name:[/i] The Janitor. [i]Age (if applicable):[/i] 46 [i]Species/amalgamation:[/i] Azulian [i]Sex (or not):[/i] Female [i] Appearance: [/i] [hider=Lots of pictures.] [img]https://qph.ec.quoracdn.net/main-qimg-b36039af0b8245589835fcb63c2825fb?convert_to_webp=true[/img] [img]https://qph.ec.quoracdn.net/main-qimg-609d8e87068acc5a9912ad56256253a5-c?convert_to_webp=true[/img] [img]https://qph.ec.quoracdn.net/main-qimg-c046e7932fd67137afd9bc2fae6155f9?convert_to_webp=true[/img] [img]https://qph.ec.quoracdn.net/main-qimg-3cad34e7358d7d3efd4ea809e6b9b0ae-c?convert_to_webp=true[/img] [img]https://qph.ec.quoracdn.net/main-qimg-013bf9e5f62e69f7507c311795aa9fc9-c?convert_to_webp=true[/img] [/hider] [i]Personality(ies): [/i] [hider= ] She has two distinct modes of thought. One she uses around people she trusts implicitly, and one that she uses around everyone else. The first mode is very calm. She says what she’s going to do before she does it, she tries to be, in her own way, considerate of other people’s emotions and sensitivities. She’s crap at it for the most part but she does have her moments. Her adopted children see it as mere stupidity but it’s actually a lot more sinister than that. She wasn’t properly socialized as a child, in fact, she was deliberately and violently conditioned to be a sociopath. As a result, while she can vaguely get the sense of things like empathy or remorse, it’s extremely rudimentary and easily turned off and so she has to consciously fake a lot of interactions. Her second mode only appears calm. It’s a façade that allows her to maintain the element of surprise as all her responses are calculated. One can never tell when she’s angry, which is her intent. You could point a gun in her or any of her family member’s faces and she wouldn’t so much as blink. However, the second you gave her the opportunity, she’d rip your head off and mount it on a spit. In public, she’s one of those deceptively calm people whose quietly planning to kill you or attack you when she know no-one is looking. Tick her off enough and she’ll publically eviscerate you, though it takes a lot to make her go completely bizerk. One sure fire way of doing that is to violate one of the few moral sensibilities she has left. Brag about raiding villages, killing the women and raping the men (or whatever order that goes in for your species) and you’re guaranteed to die right then and there. As a result she has a rather bipolar reputation. Either people revere her as a sort of avenging super power, or they fear her as a sociopath and a violent dictator incapable of both forgiveness and mercy. Often both beliefs exist simultaneously. Her personal history as a revolutionary who staged a successful coup and singlehandedly defeated a terrorist sect, before going on to be an extremely successful hitman (some would argue serial killer), then a lawyer, then a dictator, means that other members of the GFUN council find her absolutely terrifying as while they were elected to or inherited their position, she got hers but climbing up the mound made by her enemies corpses, and there’s no reason to assume that she wont add them to her list. [/hider] [i] Nationality:[/i] Azulian. [i]Role in society: [/i] Chief Justice of Azulu, which, because Azulu is a meritocracy and a krytocracy, makes her functionally their dictator. [i]History:[/i] [hider= ] She was raised by her mother, a sadistic cult leader who was extremely abusive and forced her to kill people who didn’t follow the Code of Avola. (Children who were born in sets of three, men who grew their hair out after marriage, defective girls who wouldn’t join the military. Members of foreign countries and belief systems.) This didn’t do what her mother expected and make her into a psychopath who could carry on her legacy, instead it caused disillusionment and eventually a nigh suicidal escape attempt that landed her in a foreign jail as a POW. Due to what she had already been through at the hands of her mother, no form of interrogation was effective as at that point she really didn’t care what happened to her. The only thing that would get her to talk was if the let her out of solitary confinement. Then she made them let her walk around town (with security, obviously), then she demanded they give her a citizenship. Because she had reliable and valuable intel, they grudgingly obliged, making her wear a tracking device and stay within a specific range. She later demanded they remove that as well, and they countered that if she acted as a part of their military and actively took out members of her mother’s cult, they would still track her movements, but she wouldn’t have a range. She agreed to this, and became their personal hitman. They planned to kill her eventually and blame her for a number of war crimes they committed, but she was shot down during an attempted assassination of her mother. One of the soldiers she worked closely with (Ellis) took the opportunity to remove the tracking device, and claim that she had been killed by an IED before dragging her to safety and calling her in as a civilian casualty. Because she didn’t have an ID, the paramedics ran a DNA screen to find her next-of-kin resulting in her father being notified of her existence. Obviously, he realizes who her mother is, and what kind of mess that entails, but chooses not to say anything. He even goes so far as to pretend that he doesn’t know when he claimed that she lived at his house and went to the neighboring country to research something for her classes. This of course is suspicious given that she had clearly been malnourished before she was shot and had some suspicious old injuries, but the hospital was too swamped with other issues to worry about it. As a result, her father ends up taking in someone who he knows next to nothing about. Luckily at that point she’s not mobile enough to be a threat, and by the time she recovers is more or less functional as a person and knows what medications to take to help manage her PTSD, but functional is very far from ‘normal’ and after a few months her father realizes he’s in way over his head and endangering his other children who are all more or less terrified of her. She leaves on her own accord and quickly goes right back to hunting down and killing cult members. Her father realizes what she’s doing when reports of ‘The Janitor’ start popping up in the news. He tries to confront her about it and stumbles into the middle of a sting operation instead. This prompts Agatha to use him as bait for her mother, Taba. As a result he not only sees her violently take out a number of henchmen, cut off his ex-wife’s head and throw it into a crowd of petrified bystanders, he’s nearly killed a number of times as well. To say he avoided her after that would be an understatement. He didn’t go so far as to help the police catch her, but certainly didn’t want anything to do with her. Once the cult is killed and more or less deteriorates because of its leader being dead, she decides to go after the criminal justice system that thought it was a bright idea to put her in solitary confinement, use unethical interrogation methods, use her as their personal hitman and then plan on killing her afterwards. She goes to law school by day and disappears people at night. She is then contacted by her father again and recruited to serve as her half-sister’s body guard due to the fact that Mave is albino and there are still a lot of people who think if they kill one it will give them magical abilities and cure them of their ailments. The way her father figures it, Agatha’s an atheist, hates religious people and seems to want to protect innocent people from evil and has no problem risking her own life to do so and her success at dealing with extremely dangerous high risk situations speaks for itself. So the risk she poses to Mave is essentially zero. She serves as Mave’s body guard for all four years of Mave’s college education. Eventually they become friends and Agatha manages to fix things with her father. Things are going about as well as they can until Mave discovers something fishy about their civilization as a whole, eventually leading them to the conclusion that their civilization and species itself was created and put there by aliens. (Will be discussed in Mave’s sheet.) From there, the story breaks down depending on who you ask and what you’ll believe. Agatha claims she was sent back in time 14 years by the Acirians during which time she served as a lawyer under her pseudonym Tessa Koffmat, got herself elected president, married some psychologist who had also escaped from her mother’s cult when he was younger, adopted the daughter of one of her childhood friends who Taba had killed, and used her knowledge of future events to screw over the aliens controlling ‘her’ planet, steal their tech and then throw their leader ‘Zalphar’ out the airlock of it’s own ship. After which she used it’s time travel feature to establish and manage colonies on other planets in the past such that when it finally got to the year she was sent back, she had successfully propelled their civilization into the space age. Problem with that story is that she has refused to provide evidence for the existence of said ‘time machine’ and the Acirians deny any involvement with the Azulians and claim such technology doesn’t exist. And that even if it did, they certainly wouldn't leave it lying around where space-Dexter could get a hold of it. Thusly, Agatha and the Azulian Empire as a whole are surrounded by more outlandish conspiracy theories than the Clinton family. [/hider] [i]Kill Count:[/i] 400+ [/hider] [color=ec008c]Cupricality[/color] [hider=Claymoor] [i]Name:[/i] Claymoor [i]Age (if applicable):[/i] 234 days as of roleplay commencement. [i]Species:[/i] Silecutix [derived from the Latin words for rock and skin (Silex, cutis)] [i]Sex:[/i] At least three. [i]Appearance:[/i] Claymoor is a shapeshifter, so basically whatever Claymoor wants to look like, he* *(for ease of grammatical designation only)* can. Some limits though, his) cells (when living) cannot become more solid than bone, and cannot become more liquid than mucus. [i]Personality(ies): [/i] [hider= ] A, Plenty of cells: Easygoing, incredibly smart, risk taking, can manipulate himself in and out of most confrontations, altruistic when it’s not detrimental. Claymoor has a developed sense of humor and enjoys messing with people through pranks and psychological manipulation. Firmly anti-antagonistic (overall). Sporadic kleptomaniac. B, Reduced cell count: Easily irritated, more cautious than normal, less mental capacity (depending on cell loss), competitive, agoraphobic, venomously sarcastic, somewhat ‘unhinged’. C, Massive cell loss: Self preserving, nearly animalistic, unintelligent, voraciously consumes nutritive material with little care for its origin, violent. [/hider] [i]Nationality:[/i] N/A [i]Role in society:[/i] On the run, recent escapee. [i]History:[/i] [hider= ] Claymoor was created in a lab, the ****** developed a biological weapon capable or wiping out other life from entire planets in a matter of days. It was designed to use silicon for its cell structure, and scavenge any biological molecules, carbon or silicon based, for material. The cells were controllable because, in the presence of oxygen ,genetic material would break down and trigger cell liquification after a week, leaving hollow silicon spheres and protein soup behind. Grey goo. The weapon was used to purge five pre-space age planets for colonization. On the third planet purged, a group of cells persisted, originating from an unknown number of mutated variants which had sustained genetic damage from nuclear bombs used as countermeasure. The genetic tag that caused these cells to self destruct was apparently destroyed or inactivated by ionizing radiation. These cells quickly spread, allocating genetic information from various vanquished cells. Generation two was largely unopposed in the near sterile soup of protein left by the first generation of cells. The ****** had already begun the setup of a colony when the second generation reached their location. The precautionary isolation suits were useless against and all but of the 253 ****** were consumed. The survivor escaped by dumb luck, having returned to the drop ship to retrieve his personal belongings. The survivor passed by an external camera feed and saw the gelatinous mass begin to creep onto the raised platform. Knowing what the inevitable results would be if he attempted to wait for more crew to board, he took off, the jump jets from the drop ship incinerating everything within a hundred meters. Shortly thereafter, he dropped antimatter power cores from the ship, sixteen in total, around the equator of the planet, leaving nothing more than a molten blob of metal and rock. Unbeknownst to the survivor, when the jets fired, a single drop of cell goo had splashed into the gasket of the dropship door before it was sealed. Here the cells ate away at the silicone rubber gasket, surviving the short journey to the orbiting station with ease. The exterior of the ship was sterilized with x-rays and antimonic acid. The cells were unharmed in their protected location, and remained undiscovered. The cells invaded the station, but the relative sterility of the station did not promote rapid growth, forcing the cells to adapt. The cells lived under the floor grating for a time, but soon found the air distribution system, where organic particles and other comestibles were more plentiful. Suffice to say, the cells quickly evolved into what is now Claymoor, picking up all kinds of alien genetics along the way, improving their genetics until they began to organize themselves into a colony. This colony continued to move as a unit, but the key difference was that the cells began to differentiate to work together more efficiently. At this point, the cell had the ability to see, feel vibrations, and detect temperature. All this took just thirteen days. On day twenty five, the beginnings of a neural network had begun to form, and on day fifty, the cells had a sort of brain, which was learning incredibly fast. Day 67: An ambassador for the GFUN seized the station with heavy military enforcement on ‘suspicion’ of genocidal crimes. The ambassador that boarded the station was some kind of cephalopod, and cell generation 583 assimilated its genetic material from mucus residue it left behind. Generation 597 had full control of its color and texture, chromophores were developed in the surface layer of cells. Day 74: The inhabitants of the station, now prisoners, were being removed from the station. Claymoor was becoming sentient. Day 85: The station was all but deserted, a skeleton crew of GFUN officers remained, keeping the systems in order. Claymoor had become fully sentient, and was learning the Standard Language by tapping into communications between personnel. Day 99: Claymoor had a grasp on Standard language, but was nearly out of food. The gardens had been shut down to conserve power. Day 102: The station was decommissioned, set into a stable orbit, and the last of the GFUN crew scavenged gear and valuables. Claymoor boarded the GFUN ship by disguising as case of valuable lab equipment. [/hider] [i]Kill Count:[/i] 0 or ~34.6 billion, depending on what you consider to be ‘Claymoor’. [/hider] [color=00a651]Hylozoist[/color] [hider=Nona Bellicae] [i]Name:[/i] Nona Bellicae [i]Age:[/i] Twenty nine. [i]Species:[/i] Avelone. [i]Sex:[/i] Female. [i]Appearance:[/i] Frazzled. Dishevelled plumage. A rather plain looking white bonnet, a couple of wooden leg-rings and a pair of spectacles carefully perched upon her bill make up her everyday outfit. Attempts to get her long "eyebrow" and "moustaches" feathers into some semblance of order have failed so often that she appears to have given up entirely, making her look near permanently startled. [i]Personality:[/i] Hard-working, obedient and more than a little bit nervous. Is not particularly happy about the things she has done, but has mostly convinced herself that it was simply following orders, which is the Right Thing To Do. Usually tries to pass off her nervousness as simply being cautious. Plans out everything, makes plans for when those plans don't work, and gets quite worried when things do not go according to the plan(s). [i]Nationality:[/i] Southern Song / Greater Orpil Flock [i]Role in society:[/i] Ministry Diplomat. [i]History:[/i] [hider= ] Prior to being assigned to the Ministry of Foreign Affairs, Nona Bellicae held a number of fairly lowly positions within the ever-expanding bureaucracy of the Greater Orpil Flock. While many within her extended family had natural aptitudes that made them ideally suited for some particular role or other, Nona could find no particular role that spoke to her. Bumped from department to department in order to find the right position, by the time she arrived in Foreign Affairs she had a fair understanding of the politics that dominated the other Ministries, along with a string of mostly useful contacts. Nona was first assigned as a diplomatic envoy, attached to a Ministry Diplomat, that would help oversee the First Application for Membership with the Galactic Federation of United Nations. Disputes within the most prestigious of the Ministries - the Ministry of Harmony, the Ministry of Environmental Concerns and the Ministry of Procurement - regarding the prominence of the Ministry of Foreign Affairs in the age of space travel saw the three reaching an agreement that Something Must Be Done. The Ministry of Foreign Affairs would be purged of their senior leadership, and in its place would sit leaders and officers that could be easily controlled. Nona Bellicae would be one of those people. Following the tragic death of Ministry Diplomat Graffil in an air-lock accident, along with the grief-stricken suicides of his direct staff and the unexplained fire that consumed a communal habitation area belonging to his relatives on board the MFAV Wings of Hope, Nona was given the field promotion to "Ministry Diplomat". Now the badly damaged, understaffed Wings of Hope limps along to meet up with representatives from GFUN to negotiate their admittance into the - with the interests of the other Ministries firmly in mind, of course. [/hider] [i]Kill Count:[/i] None. Or, well, maybe a few in an indirect sort of way [/hider]