[quote=@Mr Allen J] I said it before, and I'll say it again; I will [i]not[/i] ping people every absence so I can ask them if they've lost interest or whatever. And I don't care if you say it's "the right thing to do," or "courtesy." If you can't bother to be active on your own (or leave a message saying that you'll at [i]least[/i] be busy), then you aren't a good addition to the roleplay. Period. I'm not going to babysit people. Just move on with the people that are actually interested. lol [/quote] This, I do not mind so much in 1x1 RPs. When busy, they can move as slow as the last bit of super-dense ketchup stuck at the bottom of the bottle; still worth tapping. [quote=@Ryoko] That feel when someone made an obvious editing out of a plot in their 1x1 int. check so they wouldn't roleplay with you for whatever reason and saying it was """"taken"""". I think the person didn't like that I didn't want to play a damsel in distress. works for me bruh[/quote] To be fair, shit be getting pretty real if Ryoko is in distress. [quote=@The 4 Winds] I didn't read through the whole thread but still wanted to gripe about something that bothers me sometimes in fights. [hider=When neither side is willing to lose.] I don't mean as though the characters themselves give up on winning a fight, but rather the poster doesn't want their character to lose so badly that they will continue to try writing their characters out of situations. I mean this in the form of breaking character. Where a member may do everything in a characters established power to survive, or win, a battle but loses due to either not being skilled or generally less powerful/creative in their fight. That is fine. What is not fine is when people create a complete new ability or have a huge power boost for no reason other than 'hiding it' from everyone on the site till they deemed it 'needed.' I had a few experiences with this and found it overly frustrating to try and fight someone who at any moment would become more powerful purely to win in the single battle, even if it threw off the actual RP. On the flip-side though, it is fun to have battles with characters that are more powerful than you and seeing if you can win. But if GM calls it or it is blatantly obvious that your character is up to snuff, I feel that you should write out your character trying their best to win a hopeless situation rather than give up. It gives a better sense that all your character could do, they did instead of someone sulking about the fact they will lose. [/hider] Glad to have that out of my system.[/quote] I miss the days where RPing last-stands up to par used to be a pre-requisite to nation roleplays. [url=https://www.youtube.com/watch?v=nLN36pgwS5o]Bad 80's movies, showing kids how it's done.[/url]