[quote=@Holy Soldier] [@Saltwater Thief]Why not just have him overhear a cry that sounds familiar, curiously run in its direction, and sees the van take off? With Vix being missing, if he has a hunch, he could always go to Jaden and ask him where his Pokemon is. If he doesn't know, then that will probably bring suspicion that she was kit-napped. Boom. Simple. Done. Not even complicated. Move from there. I'm growing exasperated with this topic, so please don't ask me what you should do again. If you can't figure it out, then I don't know what to say to you but to not post and let the scene move forward until you have a way of getting involved. If you can't see your character getting involved do to whatever situation, then just don't get involved. Lastly, I'm not "other GMs." I am the GM of this game. So if you think there's some mechanical trend that all GMs employ, there isn't. Every GM is different and you have to learn to work with and adapt to each one. We're not made on assembly lines so if a GM has a certain way of doing things, then it's either adapt or get out. That's just how it is. [/quote] It seems I have made a mistake somewhere. It was not my intention to ask you what I should do, you requested that one of the adaptations I make to my playstyle was to run ideas by you to make sure they will hold water rather than post them at will. That was what I was aiming to do this evening- I had an idea, I asked some questions surrounding it, and if I needed clarification on an answer I sought it. If any of that appeared to be asking for exactly what to do, then I apologize for not making myself clear enough. Truth be told, what you just described was precisely what I had in mind in the wake of your answers; ask Feisty what sort of sound Vix would make if any, say Seth saw her go around the corner, then hear the yelp/cry/scream/etc and the van start, put 2 and 2 together, then get with Jaden and work out what happens therein with Raijin. So that works quite well then. Thank you for your patience.