[@NightmareInd] I have to say that I actually think that the feats aren't worth the hassle. I think that they are outdated parts of the RP that have little impact on the story (except for Icarus Attack, which is awesome in its fullness, and the ones that grant spells to the mage classes) basically, if you put your efforts on making your character too good with passive skills, people will likely complain or question why you are better than them even when they don't see that you went your if your easy to spend resources on passive bonuses. That said, what about a skill that grants a feat on the level of acquisition and then let you freely choose between warrior and rogue feats from there on? It seems like a good middle ground for you.