[quote=@Prince of Seraphs] I only got a couple of dungeons into Spirit Tracks so my analysis is superficial but from what I saw they took all of the flawed mechanics from Phantom Hourglass and made them ten times worse. Also the half train people freaked me out and the pan pipe instrument was only reliable if you were playing it on a DSi or later, the DS fat and Light had a microphone that wasn't quality enough to pick up you blowing for that long and if it cuts out for even a second you have to start over again. CD-I games I think get a bad rep, or at least worse than they objectively deserve. I doubt they are on par with most of the Zelda series but I want to play them for myself before making that judgement. Even if the cut scenes are amazingly fun to mock. Just as soon as I can find a complete copy that isn't sealed cause those are so expensive I wouldn't want to open them after buying. [/quote] Look up play throughs of the games. Plenty of youtubers have made videos about the CD-I games. They are unredeemably bad. Spirit tracks: Yes, the music instrument parts are annoying, and difficult, but trust me on this one, the game is very good. They took what made Hourglass good, and made it better. Possibly the only this I have against it, besides the instrument parts, is that early on to past mid way, before you find and unlock most of the warp gates, travel takes waaay too long. But that is a small complaint, since you have plenty of rocks and baddies and rabbits to blast as you travel.