[@PlatinumSkink] I know, that's the point :P Although something really bad may come of it (bubble getting a critical hit, for instance), Shyn's immediate flash would help with whatever move Oaken tries next, despite Shyn more probable to take damage c: I feel like strategy can be incorporated into this, where two-move turns can be accomplished, however with possible, unseen side-effects for that side (I.e pokemon becomes paralyzed with fatigue, takes damage themselves, receives more damage next turn, lowered stats, confusion, etc). It helps spice up the strategy aspect of the battle, ya know? ^-^ But yeah, looking forward to how Oaken counters :3