[@ScreenAcne] I'd say change it so that an outpost would be a 1 and have 0 be your defeated stated. But on defeated states, are we dealing with one planet or several? Since if there's multiples, then perhaps you could have something like everyone has an outpost on all of the planets but will have to prioritize certain ones and let others die. Another idea is to have like 5 planets but only allow people to claim outposts on 3 and have one planet be your main seat where you start with like 10 on the bar or something as to mix things up. I still think that the amount lost by the enemy on the bar would be the same amount you gain, how exactly that works will need more thought and coffee (which I lack atm), unless you have your own idea.