[hider=Besk] [color=39b54a][b]Character Name:[/b][/color] Alpha-32 "Besk" [color=39b54a][b]Age:[/b][/color] 32 years old; looks way older. [color=39b54a][b]Species:[/b][/color] Human Clone ("Pure Jango") [color=39b54a][b]Gender:[/b][/color] Male [color=39b54a][b]Rank:[/b][/color] Captain [color=39b54a][b]Role:[/b][/color] Commanding Officer, Alliance SpecForces Detachment Chakaar [color=39b54a][b]Appearance:[/b][/color] [hr] [indent]Besk is unmistakably a Jango Fett clone, and though they age in roughly similar fashion, each clone's experience differs and leaves an impact. And so while he has the darker skin tone and slightly folded eyes of his genetic forebear, he's picked up some wrinkles and scars to show for it. Besk actually went ahead and grew his hair out, along with his beard. "We're not the kriffing Empire" he tells his men, and any Alliance officer that voices concerns. He typically wears it in a bun, perhaps in an attempt to make himself look a lot less obviously cloned and pass more easily in a covert situation. Hair, beard and some sort of visor, and he can slip into a crowd.[/indent] [color=39b54a][b]Unit:[/b][/color] [hr][indent]Detachment Chakaar, 14 beings of varying species, cross-section of Alliance SpecForces specialties, tasked with recon, covert direct action, sabotage and other specialist activities on behalf of Rancor Company.[/indent] [color=39b54a][b]Skills:[/b][/color] [hr][indent]- Advanced Recon Commando training - Jango Fett trained the Alpha-Class ARCs personally. Marksmanship, close quarters combats, explosives, tactics, etc. - Bounty Hunting - Besk spent a lot of time in Hutt Space grabbing bounties and gathering intelligence for the Alliance. He's learned the ins and outs of disguises and how to slip in and out without notice. - Slicing - Huttese, Mando'a languages. - Clone/Imperial tactics and methods. - Cybernetic lower leg, and he uses it to kick down doors. He's very unabashed about it.[/indent] [color=39b54a][b]Weaknesses:[/b][/color] [hr][indent]- Rapid Aging - Arthritis of the shoulder and general aches and pains. - Needs the occasional medical treatment for clone health complications, including cancer. He's not around for much longer. - Pure Jango. If he disagrees he'll say so. - Sleep problems/Anger Management - Painkiller addiction - Deathwish - he knows that the end is coming and it won't be pretty. He's intent on dying with his boots on.[/indent] [color=39b54a][b]Equipment:[/b][/color][hr][indent] - [url=http://vignette3.wikia.nocookie.net/swfanon/images/e/e5/Marine_Assault.jpg/revision/latest?cb=20090117083040]Alliance Marine battlearmor[/url]; it's easy to be mistaken for a death trooper, but it environmentally seals. ARC helmet instead of the standard, adapted from the old Phase II clone armor. However, this is not always worn; it is typically reserved for situations where the environment is an issue and the life support systems are needed. - When not in the battle armor, the Rebel-issue camouflage jumpsuit is favored, along with a blast vest and a modified helmet, cut down helmet and visor that has a built in comm unit. - Medpack, rigged to auto-deploy in event of trauma. It doesn't cure things so much as stabilize a wounded trooper for medevac. His is modified for suicide in the event of imminent capture. - Blasters of varying types, but he is a fan of the Blastech T-21 and typically carries that, unless the fight is in close quarters, then he downgrades to something appropriate for tight quarters, such as the Blastech A280 CFE configured for close-quarters combat. But he really loves the T-21. - Blastech DH-44 heavy blaster pistol. - One of the many different brands of rotary or break action grenade launcher for those situations where he thinks it might come in handy, optionally. - Binder cuffs, rope, grapples, tripwires, grenades, motion sensors, mines. - Gripper gloves - Magnetic boots - Other specialist equipment as necessary, depending on deployment and constraints.[/indent] [color=39b54a][b]History:[/b][/color] [hr][indent] [b]Clone Wars[/b] [indent]As part of the ARC program, Alpha-32 and his batch were trained personally by Jango Fett with the intent of creating creative, dangerous clones that could exercise discretion in situations and act as military advisors to the Jedi. Alpha-32 was assigned to the Togrutan Jedi Knight Bashtim Vo and deployed into the fight alongside the General and his Padawan, Josa Zissai, a Zeltron. Toward the end of the war, Padawan Zissai and Besk started a relationship that was kept very secret, given the mores of the time. Knight Vo seemed to sense the tension and worked to keep the two of them apart, much to their annoyance.[/indent] [b]Order 66[/b] [indent]When Order 66 came into being, Padawan Zissai was off doing another task while Besk was kept with Knight Vo; when the order came through, he struggled with Order 66, but the implant overrode him in his conflicted state. He did not get away unscathed; the Togruta Knight took off his lower leg. Zissai came in on the proceedings while Besk was treating himself and he quickly told her to run and how to do it, despite the promptings of the implant, which he managed to reason over.[/indent] [b]Bounty Hunting[/b] [indent]After his maiming, he was fitted with cyborg implants for his lower leg, but quickly arranged to escape the hospital he was in; the nastiest of rumors were going on about what was happening with the Empire, clone troops and experimental medical treatments. Besk had no wish to become a lab subject, so he arranged to smuggle himself out. He was lucky enough to pay his way out to Nar Shaddaa, where he put himself into business hunting bounties. As he grew more prosperous, he acquired a small ship and a business that took him all over the Outer Rim, though he tended to stay in Hutt Space and the Corporate Sector to avoid being picked up by Imperial forces looking for deserters. Through the Dark Times, he took bounties, often using disguises and more covert methods for getting on planet, in order to avoid being easily recognized by a clone. [/indent] [b]Reunion[/b] [indent]Josa Zissai had a bounty placed on her head, and several other bounty hunters were hunting her. Besk tagged along with the group as they traced her over multiple systems, and finally tracked her down to Dalloris, where she was trying to secure a freighter's worth of Dallorian Alloy for Alliance operations. As the other bounty hunters got into place, Besk turned on them. In the fracas, Josa Zissai sustained a wound; despite attempts to keep her alive, she died on the hyperspace transit to the Rebel contacts that were picking up the alloy, which was slated to be used in the manufacturing of fleet weaponry. Besk's performance left him a wanted man, and he wound up signing on with the Alliance. [/indent] [b]A Good Death[/b] [indent]Alliance intelligence quickly established Alpha-32's service record and Besk's bounty hunting career and vetted him thoroughly. Not entirely trusted, he was nonetheless run on several missions where he distinguished himself; as an experienced fringer, he was an effective recruiter and in tight spots he was good with a blaster. Once assigned to SpecForces as an officer, he quickly distinguished himself, though not without bumps in the road. His transition into the Alliance hasn't been the smoothest. As a hardened veteran of the Clone Wars and the Fringes, he has a very different outlook from some of these idealists. SpecForces is generally alright, they're gung ho and many of them experienced in the uglier side of war. But sometimes, to him, it feels like there are a lot of hand-wringing, pearl clutching types that have no business being in a real fight or supporting those in it. He is opinionated and butts heads if there is something to butt heads about, and he once was overheard referring to a Mon Mothma and Bail Organa's council as "mir'osikiise (mando'a: Bullshitter) open mic night" in earshot of both Senators (which may well account for a transfer out of headquarters.) With an exemplary combat record under his belt, despite age and medical conditions quickly taking their toll on him as he ages rapidly, Captain Alpha-32 was put into one of the forward deployed units expected to plug the gap and fight the Empire while the rest of the Alliance builds itself into something capable of fighting a war. His detachment operates independently in many cases, providing useful reconnaissance and other support for the company when it does deploy to combat. [/indent][/indent] [color=39b54a][b]Detachment Chakaar TO&E[/b][/color] [hr][indent] [i]Can be modified to fit in characters and so forth.[/i] Squad Mir'osik - CPT Alpha-32 (M, Jango Clone) - SGT Qul Tesh (M, Weequay) - CPL Prislil Seabow (F, Human) - CPL Jevykk Chig (M, Nikto) - SGT Inhulmal Le (F, Mon Cal) - CPL Zeal Brimall (M, Nautolan) - CPL Po Vagger (M, Aqualish) Squad Shabuir - LT Zanur Ves (M, Durese) - SGT Stog Bra (M, Rodian) - CPL Ssasamin Stigg (F, Trandoshan) - CPL Fredev Ellcos (M, Human) - SGT Shestu Yankem (M, Human) - CPL Ta'Lani (F, Twi'lek) - CPL Sabra Toqot (F, Zabrak) [/indent] [/hider]