[quote=@Dragonruby] [@Willy Vereb] I've had a bit of discussion with MissingAxis on your sheet, and as is, we really can't accept it. First off, though this is admittedly a pretty minor issue and one we talked about with Keyguyperson's sheet is that the anime inspirations might clash a bit with the whole idea that the RP is supposed to be a bit more grounded and with a lower power level. Of course, this is particularly pointed at your mechs, but by itself this wouldn't be a major barrier to your acceptance. The real big issue is that we have some worries about your tech level in general, though in particular it can be narrowed down to three things, especially considering Gundam and Aldnoah:Zero are rather obviously major inspirations for your faction, and in those settings things get really extreme really fast in terms of technology. 1. As it currently reads and looks like, your mechs are equipped with "mega-particle" weapons on the scale of warship mounted weapons, and your Mobile Castle as well seems to be mounted with turreted versions. Generally in sci-fi, when someone brings out particle weapons, especially one called a "mega-particle" weapon, those are the sorta things that you'd find spinal mounted on warships as pretty massive superweapon sorta deals, and obviously having a spaceship with potentially a whole fuckton of those, as well as comparatively tiny mechs equipped with one each is a really big no-go. Either some clarification or down-teching of this will be required. 2. Fusion power approaching the levels of anti-matter generation is a little much. Not too much else to be said about that, just... It's a little extreme for things as is. Anti-matter generation itself is something we'd consider carefully about someone deciding to pick up, and using fusion to pretty much get a close approximation of it is kind of bending that rule. 3. Your blackhole FTL is something we had a fair bit of discussion about as well. Our biggest concern is with it's ability to be abused, as, well... The ability to generate a blackhole is pretty bullshit in terms of power if you could weaponize or, or "accidentally" have a ship's drive go critical and then just kill everything in the area. If it's just going to be a cool way to get around, then sure, but we'd like an absolute promise from you not to use this as a sort of 'trump card' to just wipe the board if you're losing a battle. [/quote] I can't see the anime inspiration as problem since there's nothing magical about UC Gundam's down to Earth technology. The only portion from AZ I took is the castle ships and even then it has more of the looks than anything (I am really not fan of that series). Feudalistic roots date back to my NRP from 2014 where the Rottenwand faction was a subset of the Galaxian Empire. Krugstahl is a heavily modified version of that. 1.) You sem to be stuck on terminology. Mega Particle Weapons accelerate mega particles, as in comparatively huge particles. This makes them much less penetrating like radiation but helps energy transfer and efficiency a ton. Or do you plan to limit energy weapons as a whole to be rare weapons? I don't mind that because it barely changes my style. 2.)Already fixed before your reply. That was an artifact from the previous NRPs where antimatter power was the norm. So I nixed that part and fixed more portions of my profile. 3.) Kriegschlösser are extremely valuable so intentionally losing them in a suicide run is not a good idea. Not to mention actual colonies. As for the threat of singularities? How much do you know about them? Singularities as a power source are realistically not as powerful as you might think, below an engine which consumes a few grams of antimatter per second (or the energy of a low yield tac nuke which seems to be commonly used as propulsion here). They also don't leave black holes of doom that eat everything in a radius. Much more like they rapidly blow up in a bright flash. Which is neat and I suppose destructive but then you also need to add inverse square law into the equation. So yeah, don't believe it'd wipe out fleets. EDIT: I feel changing the blackhole engine to conventional nuclear reactors would be more of a benefit to me than actually nerfing my ships. Basically you can now take them out by breaching the core. With reactors? At best cut off their mobility. EDIT2: Hmm, seems like nobody has energy shields at all so I suppose I can drop the plasma screens and G-shield, too.