I mainly copied my old CS (since the framework is the same as before anyway). I just changed the reference image for his rifle, made him a bit older, and some of the weapon characteristics that may be worth looking over first. Also, should I include a personality segment or will that just be revealed later? Because Metronome included a personality part in their CS. On another note, please let me know if my guy is too overpowered for the setting you have in mind for the roleplay. In the previous roleplay of this, the other characters were jacked up to some high levels of power so I scaled my character to be on somewhat equal level, but if that's too strong for this setting then just notify me and I'll make the changes as soon as I can. [hr] [b]Name[/b]: Benjamin Quincy/”Benny Boomer” [b]Age/Race/Gender[/b]: 28 – Human (Scottish) - Male [b]Appearance[/b]: A young Caucasian male with short messy black hair (often made blacker with soot and explosive residue). Has wide blue eyes and rough skin that’s often gets riddled with bruises, burns, and explosive powder (whenever he decides a bath isn’t important). Face is mostly clean shaven but with the shadow of a beard starting to grow on it [b]Occupation[/b]: Mercenary (Demolitions expert, Professional heister, Ship raider) and Freelance hacker [b]Weapons[/b]: [hider=RWC-BR7 Modular Battle Rifle][img]http://3.bp.blogspot.com/-5yOUrBCah5U/UEa97lsJDJI/AAAAAAAAGv4/pLMCFhMOdy0/s1600/ASSAULT+RIFLE+03+HALO+4+GAME+CONCEPT+DESIGN++WEAPON+BLASTER+CANNON+SCI+FI+ART+ROUGE.jpg[/img] [/hider] - RWC-BR7 Modular Battle Rifle (“The Boomstick”): A versatile weapon designed by the Rovik Weapons Corporation. It is a fully-automatic ballistic rifle with multiple firing modes (semi-auto, 3-shot burst, and full-auto) and a 30 round magazine. It can utilize both a reflex sight and adjustable scope as used by most common firearms. The BR7 was made for use in mid-range fire support. It is usually carried by designated marksmen in conventional Special Forces units. The barrel of the gun can carry a single interchangeable attachment for the fulfillment of different purposes - Grenade launcher RWC-BR7 attachment: Can fire a variety of different grenades meant for use in many other grenade launcher models. Can hold up to 2 grenades at a time before being reloaded. - Compact Shotgun RWC-BR7 attachment: Fires shotgun pellets in a spread with enough force to send most unarmored targets staggering backwards and fires independently of the main rifle. Used for close-quarter engagements. - Laser-cutter RWC-BR7 attachment: Generally used for slicing through hardened surfaces, it can also be used as an emergency weapon against shielded targets, though it is prone to overheating from sustained fire. - L32-PDD arm-mounted laser pistol: A small personal defense device worn on the arm like a gauntlet by Las-32 Enterprises that functions much like a standard automatic laser pistol (firing small bursts of laser energy) though it overheats faster than most laser-based weapons due to its small size. The trigger is located on the arm, behind the gun itself and is pressed downwards to fire. It can fire 10 shots in full automatic before needing a cool down. The rechargeable magazine installed into the weapon can fire a 100 shots before being completely drained and requiring a long recharge time from power stations. In emergency situations, the battery can be solar-charged, but it takes 10 minutes of exposure to charge a single shot. - A bionic arm (See Items) - Removable scope with adjustable zoom (4x minimum - 12x maximum) - Fragmentation grenades - Tear Gas grenades - Sleeping Gas grenades - EMP grenades (for disabling systems, weapons, and shields) - Incendiary grenades - Cluster grenades (breaks apart into smaller less potent frag grenades, poor at breaking through armor but lethal to soft targets) - Frag and Incendiary Tripmines (sticks to surfaces and detonates when internal sensors detect movement) - Remote Explosive charges - Acid Bomb (device meant for melting through hardened surfaces but can double as a bioweapon) Obviously he doesn't carry all these explosives at the same time, but he chooses the ones he believe might be necessary for his job. [b]Armor[/b]: (Armored) [hider=Helmet: BDT-BioVisor Tactical] [img]https://s-media-cache-ak0.pinimg.com/236x/82/f0/0e/82f00eb45b074c490b2d1706d4a0337c.jpg[/img] Source: https://s-media-cache-ak0.pinimg.com/236x/82/f0/0e/82f00eb45b074c490b2d1706d4a0337c.jpg[/hider] Produced by Bulwark Defensive Technologies, it is a sealed environmental helmet complete with a heads-up display and vision modes that include Night vision and Thermal Imaging. Designed for use in hazardous environments by both soldiers and civilian militia [hider=Body Armor: BDT-Specialist Utility Suit] [img]https://s-media-cache-ak0.pinimg.com/236x/05/5a/92/055a9210145a0af94c621c2f407cce3a.jpg[/img] Source: https://s-media-cache-ak0.pinimg.com/236x/05/5a/92/055a9210145a0af94c621c2f407cce3a.jpg[/hider] Sealable suit made by Bulwark Defensive Technologies as an engineer/technician suit that doubles as civilian ballistic body armor for use in violent or lawless zones. Contains various pockets and compartments for carrying gear, as well as magnetized sections for attaching large objects such as rifles. [b]Items[/b]: - Bionic Arm (“Ol’ Skelly”): Used as a powerful throwing arm for grenades, a general melee combat weapon. It also contains the “Skeleton Key” software designed by Benny that allows him to interface with almost any known computer device or electronic system to manually hack into their functions using a holographic display projected by a device just underneath the arm’s surface. - Box of spare parts: A small box containing bits and pieces of scrap either collected from the field or salvaged from failed devices and/or experiments. Kept around in case he needs to jury rig something on the fly - Jade turtle keychain: Carried out of sentiment [b]Skills[/b]: Knowledge in almost every form of explosive device and software system in Alliance space, and then some. - Is aware of the various utilizations and blast radii of any explosive - Can hack into nearly any electronic system known to man (Time and level of success varies depending on security measures) - Has moderate skills in repairing and maintaining weaponry - Can create improvised explosives with scrap as long as he has the right parts. - High IQ and the ability to quickly analyze and multitask because of his ADHD - Due to his ADHD, his brain pumps out an abnormally large amount of adrenaline which increases his pain tolerance to high levels. [b]Powers[/b]: Was considered to be screened for Psionic potential but left the educational system before tests could be taken. Has not exhibited further signs so far. [b]Other[/b]: Behavior is incredibly unpredictable and borderline insane, but should not be mistaken for incompetence if his criminal record is anything to go by.