[@Archmage MC] [hider=Demon Summoner character] [center][img]http://i.imgur.com/fNAS06d.png[/img][hr][hr] [b][h1][color=white]M A G N U S[/color] /// [color=white]M A G N U S[/color][/h1][/b] [img]https://s-media-cache-ak0.pinimg.com/originals/e4/01/c0/e401c05743c7cdbae1b25d7e174e9d63.jpg[/img] [color=white][b]“Demons aren't so bad.”[/b][/color][/center] [color=black][h3] O V E R V I E W[/h3] [/color] [color=white][sub]N A M E[/sub][/color][hr][indent][color=gray]Magnus Hellsing[/color][/indent] [color=white][sub]A V A T A R[/sub][/color][hr][indent][color=gray]Magnus the Demonologist[/color][/indent] [color=white][sub]A G E[/sub][/color][hr][indent][color=gray]18[/color][/indent] [color=white][sub]G E N D E R[/sub][/color][hr][indent][color=gray]Male[/color][/indent] [color=white][sub]V I S A G E[/sub][/color][hr][indent][color=gray][hider=This, just with anime character and not nearly this bulky.] [img]http://dotageeks.com/wp-content/uploads/2015/06/Warlock-Dota-2-Wallpaper-3.jpg[/img] [/hider][/color][/indent] [color=white][sub]P E R S O N A L I T Y[/sub][/color][hr][indent][color=gray] Interested in the world around him and the secrets it holds. Tends to act abrasively but loves having friends and treats people nice. Very good at talking a way out of a situation if there is one. Tends to act calm most of the time if not being active and really doesn't have too many fears because of that. Besides the dark, when there are creepy sounds, hence the lantern. Doesn't fear monsters though, I mean, have you SEEN Fluffy? [/color][/indent] [color=white][sub]B A C K G R O U N D[/sub][/color][hr][indent][color=gray]coming from a background that was more interested in the occult. Magnus spent most of his time reading books about days gone by where demons were believed to be among the populous. This is reflected with his avatar inside the game, making him a user of dark magic and demonic minions. It was also a chance to explore, which was always a neat thing. Might find something that hadn't been discovered yet. [/color][/indent] [color=black][h3] A T T R I B U T E S[/h3] [/color] [color=white][sub]R O L E[/sub][/color][hr][indent][color=gray]Support/Utility/DPS/Tank depending on summoned demon. Though the Tank role isn't that good unless we're against some giant dragon with huge AoEs. Mr. Blueberry can't really tank anything else thats not last expansion because he doesn't have 90% damage reduction to being punched in the face.[/color][/indent] [color=white][sub]A F F I L A T I O N[/sub][/color][hr][indent][color=gray]Queon[/color][/indent] [color=white][sub]P R O F E S S I O N[/sub][/color][hr][indent][color=gray]Diplomacy and Artifact hunting[/color][/indent] [color=white][sub]W E A P O N O F C H O I C E[/sub][/color][hr][indent][color=gray]A giant Grimore bound in demon flesh on the hip used to summon demons. A staff to channel and cast destructive spells, said staff having a demonic hand at the top that moves around on its own accord, and a lantern to do support things like changing a DoT to a healing spell, Said lantern looking gothic, but not demonic.[/color][/indent] [color=white][sub]B E N C H M A R K S[/sub][/color][hr][indent][color=gray] [hider=Physical] [b]Core Demon 1: Mr. Blueberry/Tank[/b] (Blue Bulwark Demon) = Mr. Blueberry is a tough demon that keeps attention on himself by various means. From insulting the enemies mother to other not so savory things. He can take a hit, but he doesn't do much damage himself and tends to not last long against things that are way stronger than him as he doesn't have the skills of a real tank. [b]Empowerment:[/b] Mr. Blueberry gains massive damage reduction and heals himself for a short duration. [b]Core Demon 2: Fluffy/Utility[/b] (Demonic dog with lots of eyeballs, tentacles, mouths, and other Eldridge things all over it in weird places. Its probably female but no one has the courage to check. Especially after what Fluffy did to that one vet NPC...) = Fluffy, besides scaring anything that it runs at, tends to find lots of strange things or vomit strange things from one of its many mouths. These tend to be useful things such as food, water, paper, ext... And as long as you can get around that most of them will be gooey or slimey until cleaned off, they are just as good as the actual thing. (Fluffy only vomits up common items, no weapons or armor) Fluffy is also really good at scouting out areas or sniffing out treasures, if she/it doesn't decide it wants to chase that squirrel. In battle Fluffy acts like any kind of normal dog, sort of... the biting makes sense, but the tentacles going places... yeah... At least it can eat dark magic! Well, assuming your ok with being licked in 13 different places while being groped by tentacles. That being said, Fluffy is extremely resistant to magic, more so than the other demons. [b]Empowerment:[/b] Fluffy helps summon a party member. Though they tend to not be happy being covered in slime after summoning. I'll let you guess how Fluffy summons them... [b]Core Demon 3: Sir Sharky the Contractor/Support[/b] (Imp in a fancy suit with a monocle. Sounds and talks like a high class Brit) = While Sir Sharky can't fight on his own, he can write up demonic contracts that both the target and summoner have to hold up to, although the contract always favors the summoner by giving them loopholes to abuse. These things tend to bestow demonic powers upon the target or really any kind of pact should both parties accept. Sir Sharky can force others to sign contracts against their will, but these contracts tend to not have as much power behind them. Demonic Contracts are binding and must be followed, but are inactive if Sir Sharky isn't summoned at the time. Demonic Contracts are broken when both sides have been fulfilled, usually after a battle has finished, or if both sides agree to terminate the contract or if enough time has passed. (Buff/Debuff expires) Sir Sharky himself will phase shift himself so he can't be harmed by most things in combat if said situation occurs so his contracts don't break. [b]Empowerment:[/b] Current demonic contracts have their contractee effects increased or extended. [b]Core Demon 4: Spectra/DPS[/b] (Voidspawn, looks feminine) = Since Spectra speaks with a weird echo, its hard to know what shes saying sometimes, especially if she talks fast. She attacks whatever enemy she is sent at with shadow blades and other shadow based attacks while leeching their lifeforce to heal herself with a passive aura. Shadow based effects are greatly increased, and any damage Spectra takes is mirrored back at the opponent. Spectra can also teleport to her opponents if they get out of range. Shes quite frail if directly attacked, though if that happens then the tank has failed their job. [b]Empowerment:[/b] Increases Spectra damage and attacks made by her debuff the target, greatly reducing their armor and magic resist. [b]Demonic Enslavement[/b] = While Magnus works with a set of four core demons at a time, he can save the name of demons he discovers to place in his book for later, making them easy to control should they meet again or allowing them to be summoned. He can't empower these demons, nor do these demons gain the benefits of being summoned like his core demons, and these demons unlike the other core demons take a routine diet of soul shards to stay happy, otherwise they leave or attack the party depending on their mood. Magnus can have a normal demon enslaved/summoned alongside a core demon, but doing so will make him quickly run out of soul shards. [/hider] [hider=Mental] 1. [b]Demon Summoning[/b] = While only one Core demon can be summoned at a time, and summoning a new Core demon replaces the old one and takes quite a considerable amount of time due to needing to draw the summoning circles, write the runes, say the words, ext... Core demons that are summoned are virtually immune to Area of Effect attacks, fire, and demonic spells while being much stronger than they normally would. Core demons that are killed can be resummoned, but they don't need as long of a ritual to resummon them if its the same demon as last time. Soul Shards can be used to empower Core demons, granting them extra abilities or effects for a short time. 2. [b]Shadow Word[/b] = A dark incantation that can be used to heal or harm, depending on who its cast upon and if its cast through the lantern, or the staff. Shadow Word does far more healing than damage. Shadow Word can only be placed on one thing at a time, due to its cooldown. It should be noted that even while it says nice things to whoever its healing, its in a creepy whispering voice that you can barely make out, and the runes hovering around your body don't make it any less creepy. Anything that dies with Shadow Word on it has its soul trapped inside a soul shard. 3. [b]Demon Eye[/b] = While preferring to stick with his demons, Magnus knows quite a bit about dark or ritualistic magic and curses, and can spot it a mile off. 4. 5. [/hider][/color][/indent] [color=white][sub]R O U G H V I R T U A L H I S T O R Y[/sub][/color][hr][indent][color=gray] So what do I put here exactly? You did say to leave this blank to fill out as the RP progresses.[/color][/indent] [/hider] [b]Overview:[/b] Grammatically I notice a few errors and the formatting doesn’t need to be adjusted all too much. I notice you are using a more minimalistic style here, but somehow it isn’t done in a way that inspires confidence with me. I’ll highlight these in more detail below in my review. [b]Visage:[/b] Descriptive text is fundamental to me understand the player can write imagery to describe initial surroundings, interactions, and base introspection. There is a reason I asked for a description of the character’s supplementary appearance and I cannot accept anything less. Images are nice for extensions but it is imperative that I have text to go along with it. [b]Personality:[/b] I have accepted brief descriptions of personalities before so I cannot really be all too critical of what you’ve wrote here and it does fulfil the bare minimum of requirements that I’m looking for. However, there seems to be some contradiction— he acts nice yet is abrasive, tends to be calm but is very active. Personalities should be generally consistent at least, so you might need to explain how you justify such contradictions. [b]Background:[/b] I could nitpick, but it wouldn’t be constructive. It seems manageable— not every character has to have a huge story behind them. [b]Profession:[/b] Characters should have a singular profession— it can have many functions (such as hunter) but I’d prefer an individual having one sole trade. Hanako is a collector, Mia is a fletcher, Marcelino is a scribe, Alex is a swordsmith, Eric is a healer, Valery is a bounty hunter, Maxwell is an armorsmith, and Andrew is a bounty hunter. I hope using these examples you can see what I am looking for in this trade. Both diplomat, scavenger, and collector are apt choices but it is best to allow each character an identity and utility by keeping them singular. [b]Benchmarks:[/b] Ultimately I feel kind of iffy on magical summons, which is a conclusion I should have come to sooner. Also “core demon” likely would not be a benchmark, less alone four of them— benchmarks are achieved as I have explained a few times over; affinities reached due to training, study, research, or experience. “Demonic Magic Affinity” could be a benchmark for an example. For the most part benchmarks are not the same as conventional sections like “special abilities” or “skills & talents”. I know I went with a more esoteric and strange way to make characters dynamic but I did not realize until recently that it was not explained coherently and for that you have my deepest apologies for. With that said I think I feel I want to at the most limit magical summons to single entities at best and at worst prefer them not to be applied for as character types. If you feel this is unfortunate and frustrating due to the lateness of this conclusion I will understand if you do not wish to revise this character. But understand my main concern is trying to also balance the cast. [b]History:[/b] If I said to leave it blank, I must’ve said it for a reason— but I don’t know really why I would say that so let’s retract that and let me clarify with something different. Characters in Pariah have likely been invested in it for at a minimum of a month but within that month in real time can be considered much longer in the scale of the dreamscape that is the hypostasis technology. It is for this reason I believe a person will likely have garnered interactions with residents of the game, other players, and acted in some way where they are not just a brand new face in the crowd. So they should have something. I’ve accepted a myriad of characters to utilize as examples in this case! This should not be very difficult! [b]Conclusion:[/b] I think this is unfortunate but I don’t really feel comfortable with the character application for the reasons stated above. I apologize for wasting your time and not being more coherent about limitations with this in my OP; a fact I will have to amend in an edit tonight. [img]https://media.tenor.co/images/a272c1ca7fb9af0b928b99809dbbbfb3/raw[/img]