I forgot to add this but once the sheet comes up. SUggestion! For Devil Slayers Karma Count: GM/Co-GM will throw in decision moments. Weird right? Yes, using the magic itself on the other hand is slow on insanity progress, it's more about using it longer. When the decision making hits, the faster you go insane with long lasting effects even if you're not using your magic. Good: Lessens the insane points Bad: Highers the insane points If the bad count is higher than the good count, the more insanity points you get. [@Leslie] I forgot to discuss this to you and to make things interesting I feel like this would help explain the consquences of using DeSm more ICly.