[h3][center]"Space," it says, "is big. Really big. You just won't believe how vastly, hugely, mindbogglingly big it is. I mean, you may think it's a long way down the road to the chemist, but that's just peanuts to space. Listen..."[/center][right]- Douglas Adams, [i]Hitchhiker's Guide to the Galaxy, Chap. 8[/i][/right][/h3] You are lost in space. Most of your memory is gone, all your money and gear is missing, and you're stuck in a jail cell on some remote planet in the Eastern Outer Rim! Things do not look good. The kicker? You have no idea how you ended up in this situation. So, out of money and with no one to turn to, it looks like your best chance is to try and find passage to anywhere that isn't here. [center][h2]The Story So Far[/h2][/center] The Empire of the Stars is the great galactic human empire that rose to power over 300 years ago in the 25th century. They control much of the explored galaxy with an iron fist. While they are a cruel and powerful force, their rule hasn’t necessarily been all bad. They helped discover and bring to prominence the Hyperspace Pathways, standardized many things like currency and calendar, and have brought relative peace to their holdings. The many races of the Milky Way have been united under one banner and the many systems and kingdoms dissolved and absorbed into the Empire. You are a Human who has awoken on the edge of the known galaxy, on the backwater planet of Clomia (Kauztom System), a small sparsely wooded planet inhabited mostly by humans. There are no major Empire outposts on the planet, in fact the Empire only keeps a small garrison protecting the administrative area in the ‘capital’ city of Furnuss. Waking up in the prison in Furnuss, you have no memory of who you are or where you came from, only muscle memory of your various skills. Maybe you were a member of some military group. Maybe you were a small merchant. It's possible you were a criminal of some type even! Whatever the case, it doesn't matter any more. For all intents and purposes, you're stuck on Clomia for the time being. [center]---[/center] In short, this RP revolves around your character trying to find their way home (wherever that might be). Unfortunately, mysterious circumstances have lead to you losing your memory and being stranded on a distant colony. To get off this planet, you'll need to find some form of passage. Be careful though. While you're making your journey, the galaxy around you is changing. Uprisings and riots are taking place throughout the Empire of the Sun (the ruling human empire), making travel to some areas dangerous or outright prohibited. I'm sure I'm forgetting to say something and if you want more details or have any questions feel free to ask. I'm looking for a small group, maybe 4 or 5 people. The CS is below. Just a quick note, the CS comes in 2 parts. The first part is posted normally in the OOC. Once I accept it, you can post it in the Characters Tab. The second part of the CS is to be PMed to me after I accept the first part of the CS. This second part will include details about your past that I might incorporate into the RP at a later time. However until that time, I'd like to keep those backstories secret. I'm considering setting up the occasional personal quest, possibly bringing in old enemies and allies, and working some parts into the main quest. Since I'm keeping a lot of the background of the RP to myself at the moment, make up just about whatever you want. Names, places, etc. [hider=Character Sheet]Name: Gender: Age: Appearance: Description is fine. If you want to add a picture feel free, but it is by no means required. Skills/Abilities: Any weapon skills/preferences, hacking/electronics skills, piloting, medical, biology, whatever. Just about anything can be a skill. Who knows where we might go. Personality: [center]--Part 2 (See Above Instructions)--[/center] *You can be as in-depth as you wish with this section. Character History: Family, Friends, and Allies: Rivals and Enemies: Any other relevant private information about your character?: [/hider] [hider=Rules and Expectations] I've only got a handful of rules that I feel the need to mention. 1) Be cool with each other. I have no problem with IC drama occurring between characters. I think it'll add to the experience. However, if that crosses into OOC territory we'll have issues. 2) I have the final word on all IC matters. I'm extremely lenient in 99% of cases, but don't think that means I'll let you get away with outright ignoring me. If I say you got hit or something similar, then it happened. No arguing the point. 3) No godmodding. Be reasonable when fighting IC (no auto hitting/ infinite dodging, no killing/ harming someone else's character without their permission). Expectations 1) There's not a required IC post length, but please try to stay away from single sentences. 2) There's not a required post order except in combat. Once the first combat rolls around, we'll discus how that'll work. 3) Please don't double post. Unless something is directed only at you, try and wait until at least 2 other people have posted before posting again. [/hider] [center][h2]Galactipedia[/h2][/center] [hider=Technology] CIM Band - [b]Communications, Infographics, and Map Band (CIM Band)[/b] - Developed by the Fractured Future Corporation, the CIM band is the newest in wearable technology. Originally created as a wearable for a military contract, the current generation of CIM Bands have been geared towards civilian use. A silicon-anode battery provides thousands of hours of life and the chrononium casing is good against water, scratches, heat, and even the endless vacuum of space. Currently, the base CIM band comes equipped with the following software: GPS tracking, person-to-person and person-to-base communication, and vital reading. Additional software can be installed allowing functions ranging from land surveying and mapping to hacking and cyberwarfare suites. Please inquire with your nearest Fractured Future Corp. representative or on our Infonet site for more information.[/hider]