Reserved; Characters should only be posted here once accepted. [hider=Talvyrn Aledwn the Proud WIP] [b]Name:[/b] Talvyrn Aledwn, Lord of House Vhalendin and High King of Alavion [b]Gender:[/b] Male [b]Homeworld:[/b] Alavion, an Imperial Knight world known for vast woodlands and mountain valleys dotted with castles, hamlets, villages, ports and towns; an overall beautiful and picturesque planet ruled over by kings and queens and their knights in great anceint suits of power armor. Also a host of large dangerous beasts and at one point a feral ork infestation. [b]Alignment:[/b] Loyalist - Dies with arms in hand during the Siege of Terra while defending the palace, falling in battle like knights of old. [b]Appearance:[/b] What does your demigod look like? Describe them out of armor in text unless you can find a picture that fits. You may also describe their power armor and their regalia. Remember that no matter male or female, Primarchs are usually a solid 11 feet tall and muscular. [b]Wargear:[/b] • Valorforged Oath - A Paragon Blade from the ages of yore, passed down the line of monarchs and lords of Alavion into Talvyrn's hands. Its blade never falters and is said to be able to cut armor. Although its technically a two-handed great sword, Talvryn wields it as if it was but a normal blade. • Long Arm of Dominion - A Combi-Melta Bolter • Starlit Warden - Storm Sheild • Armor of Knights Ascended - Artificer Armor • Galespeed - Jetbike [b]Skills:[/b] Talvyrn is a swordsman without equal, at least to himself, and will often boast about it. His fluid, graceful motions are helped by a mutation he has called the "Amber Eye". Beyond turning him into a heterochromatic with a golden-amber eye, this eye allows him to process sight much faster, allowing him to spot weak points and vulnerabilities as well as allowing him to react faster. He has no physic powers of note. [b]Personality:[/b] Your Primarch's character traits, their positives and negatives, their highs and lows, where they excel and what their flaws are. Remember: the Primarchs are human, and yet far beyond human, capable of far more intensity than any mere mortal in all of their emotions. In other words, they're almost literally larger than life, and should be portrayed as such. Their most defining traits should be easily recognizable. [b]History:[/b] The story of your primarch's life before and after they were picked up, what they did during the Great Crusade and what ultimately causes them to fall to Chaos if they do. Any notable achievements should be listed here and more importantly, what the meeting between the Emperor and your Primarch was like. You don't need to give conversation but keep it sort of like a third person overview. [b]Relations:[/b] Basically what is your stance on the Emperor? Your Primarch siblings? Any other random people you have a connection with? Do you have any Primarchs you really like or despite completely? Remember, they don't have to end up on the same side as you do to be your best friend here and nor does the people you hate have to be on the opposite side. I encourage people to go beyond the Loyalist/Traitor lines here when selecting friend (who should obvious match up to some degree with you). [/hider] [hider=Legion III - The Empyrean Knights] [b]Legion Name:[/b] The Empyrean Knights (formerly the Solar Lances) [b]Legion Number:[/b] III [b]Legion Strength:[/b] About 58,000 combat ready astartes; had more but losses over the course of the Great Crusade has whittled their numbers down a little. [b]Armor Appearance:[/b] [hider=Normal] [IMG]http://i63.tinypic.com/8yasno.jpg[/IMG] [/hider] [hider=Veteran/Commander] [IMG]http://i63.tinypic.com/2115655.jpg[/IMG] [/hider] [b]Warcry:[/b] "Vigilo, Confido!" "We are the Knights of the Emperor!" "Heroes Never Die!" [b]Important Figures:[/b] Besides your Primarch, who else is a "major player" in your Legion? This could be anyone from company commanders to techmarines or medicae or whatever. If you have a splinter force of your Legion who did not follow with your Legion's overall choice on what side to be on in the Schism in the future, this is where you would put them. [b]Tactics/Roles:[/b] Steadfast and stout hearted melee specialists who often make use of jump packs and mechanized elements. In addition, they have a special preference for bike-mounted lancers and transports with Imperial Knight walkers often making an appearance as heavy support. [b]Traits/Ideology:[/b] How does your legion think and appear? Is it due to the Imperium/Chaos influence, its gene-seed, its Primarch or its recruits/homeworld? Essentially, what is the "personality" of your legion and what kind of look they take on that could take cues from real world cultures. Traditions can also be listed here. [/hider]