[quote=@HaltingBlooper] [@Archmage MC] Speaking of which, are you the one adding us into the campaign? How are we doing? Also, if you've played XCOM Enemy Unknown/Within, can you compare it? It looks like it's a little harder, but the classes seem much better (creativity-wise) and I like the stealthy element and the cool dynamic kills/killcams. [/quote] For Vanilla, both are really easy. XCOM 2 takes a bit to get used to though but Heavies with their Grenade launchers are amazing. For Long War... Its being re balanced here in a bit so wait for the 1.1 patch. LW from XCOM 1 is easier imo, since the strategy there is Overwatch spam. Here you gotta do the stealthy stuff which can go bad very quickly and there are many many more units in XCOM 2 LW as well as many more missions and far less resources. But no air game so no crapshoot there. I don't think XCOM 2's LW legendary difficulty is even possible without massive savescumming due to how some of these enemies work there. ADVENT Grenaders and Rocketeers with 24 hp officers all with 80 aim is nasty, thats not even considering the Vipers, Vipers with Squadsight and 90 aim, Mutons with base 10 damage, Muton Centurians with even more damage, and thats just midgame. Lategame you got the ADVENT Heavy MECs, Sectopods (They're puppies compared to LW1 at least), Gatekeepers, and other fun stuff. At least I'm past finding a Codex. Those things are annoying AF.