[@KoL] I presume this is the statement you're having trouble with "or so high that it will come apart at a molecular level before they change velocity." 1. This does not cause things to disintegrate alone. It's designed to mean "if I throw fire a max inertia wind slash at Juno, that air will disintegrate into radiation because it doesn't have enough physical integrity to cut through Juno even though it can't slow down." Basically, I need hard things to break through people/things with high defense. Shooting one revolver bullet will not smash through the entire Elicitor. It's a power limiter. It means I can have the title of "unstoppable blade" in the sense that the blade never technically stopped, but it does not mean "cuts through everything". [sub][sub]Watch out for cancer.[/sub][/sub] 2. Practically every magician in this game has a power that would be as deadly as what you're afraid of, except for the unspoken rule we have that we don't cast directly on other people except with non-killing effects. Maybe fluff it as some sort of "souls interfere with casting" if you want, or just keep it as an unwritten rule. For example: Sliske creates a fireball... Inside your brain. Diana is only mildy uncomfortable. Henry summons the Gate to Tartarus, on a level plane through your torso. Tartys summons a [s]holy hand grenade[/s] archangel inside your liver. Victoire sucks the blood out of your body. With her magic, not her teeth. Teeth is fair, as it requires a hit. Basically any power that involves summoning or manipulating an element would be lethal if you just cast it inside your target, but we don't do that. Not casting spells inside your enemy without say, touching them, or something else like that, is a general rule we have to make battles not a "who casts first" contest. I was totally intending on using this power to say, seize up the enemy's sword to disarm them, and stuff like that. But I did not intend it as "suddenly you disintegrate".