[@shylarah], Hello Dozens of intersecting characters and storylines with virtually no central guidance is indeed what is going on here. In Turn 1 (for purposes of godly mechanics, this RP has Turns) we literally designed the Universe from scratch. Now the world is our playground. Everything is driven by players (that this plan didn't fall apart within the month is a miracle in itself), and the clashing interactions of our godly characters drives forwards big plots. From the flexibility of it all, we take what we want from Divinus as an RP. We can build nations. We can have individual, personal interactions. We can go to battle and war. We can enact schemes of cosmic proportions. Most importantly, since our primary characters are gods, we create. And that is why some of us have accrued so many characters. P.S. The role of the GMs here is more to handle OOC matters, with only rare GM'ly interaction in the IC. Most of the time, they are just players.