Vanessa had to resist the urge to sigh at Toony's small talk. Thinking for a moment about the best way to reply to her questions, Vanessa began to speak shortly after as she gave Toony the answers she was hoping for. "I'm used to a much different life. I've only been away from home for a few months, so there is still some adjustment going on. Do something for over three hundred years and you'll have a tough time for anything else, right?" Vanessa didn't make any comments about Fiddlesticks and his romantic interests since she was almost certain that Toony was a blabbermouth and would spin nearly anything from any word Vanessa uttered on the subject so Vanessa knew it was better to say nothing. Continuing on with her answers Vanessa moved to the next topic. "An AI is only as good as the person who creates it. I also don't like to brag, since being humble is something I take pride in. I let my actions speak for me, rather than speaking for my actions." Vanessa could talk about how she had mastered several forms of sword fighting, how she was capable with a wide range of firearms, or her proficiency in hand to hand combat. Vanessa could also tell stories from the tank wargames she had taken part in, or detail the strategies involved in such a form of warfare. Vanessa could likely also get them a ship ten times better than the [i]Quest for Flavor[/i] through her impeccable diplomacy, but that would really spoil the fun of everyone involved. To simply have everything solved and given to you was boring, and Vanessa didn't want to be the one to outshine everyone and spoil the fun of everyone's talents. That was both rude and boring. It was better to only use an advanced "Save the day without trying" talent when it was absolutely needed, not when you just wanted to move things along. Vanessa had already grown and developed her skill set, but those around her had not. It was their time to shine, rather than Vanessa's time to brag. Holding someone's hand and keeping them from doing anything was a good way to make them angry rather than thankful, so Vanessa didn't plan on simply fixing everyone's problems or satisfying someone's desires right away since that would merely ruin a decent story that had yet to be told. Thus, Vanessa was content to sit there and do nothing. It really was better that way. No hard feelings about it. Vanessa shifted her legs again, moving them to a more comfortable position and allowing the blood to flow properly once more since the circulation had become impeded from being in the same position for too long. Vanessa now had her left foot sitting comfortably upon the floor of the ship with her left leg resting against the couch at a slight angle. Her right ankle was now sitting atop her left kneecap with her left hand holding it in place. Vanessa's right hand was curled into a fist and placed gently against her right cheek with her right elbow sinking slightly into the arm of the couch that Vanessa and Toony were on. Vanessa really wasn't the most social person out of the entire crew, and that was mainly a personal problem, rather than anything truly wrong with the crew members themselves. It was nice to have a conversation about the current events or to talk about upcoming plans, but talking about herself would quickly become a boring fest of Vanessa listing out over three hundred years of duties and minor adventures she had taken rather than anything really rather exiting. It was simpler to just keep her past a secret until it was absolutely needed. That way people felt better about their using their own skills, even if they weren't up to par with Vanessa's skills, because they felt like they were the only ones able to do something like that. It allowed for everyone else to grow and get better at what they felt like they were good at, rather than everyone constantly turning to Vanessa to save the day and do everything again. It allowed for everyone to feel important, rather than everyone feeling like a secondary character to someone else's story. This make everyone else happy, and allowed for better group dynamics.