[B][I]Middle-earth: The Dominion of Men - An Open World RP by Letter Bee[/I][/B] It is the end of the Third Age, and much wonder has left the world. With the departure of Frodo Baggins at the Grey Havens, an epic tale has ended, in both triumph and tragedy. But despite the budding power of the Reunited Kingdom, the scars of war still tear through the landscape, as well as the minds of many. For Evil has not been vanquished forever, merely stilled for a time. And though foresight tells of the 'Dominion of Men', the road to said dominion has many pitfalls... As the [url=http://tolkiengateway.net/wiki/Reunited_Kingdom]Reunited Kingdom[/url] mends its strength, turmoil is brewing in the ruins of Mordor, as the Human slaves of [url=http://tolkiengateway.net/wiki/Nurn]Nurn[/url] rise up against their captors, who in the meantime have their own plans for reuniting the dominion of Sauron and crowning themselves the next Dark Lord. While it is nigh-impossible that they would succeed, as the forces of the West themselves have proven, the nigh-impossible has been accomplished before. To the East and the South, the kingdoms of the Easterlings and Haradrim are embroiled in turmoil, as those that worship Sauron are faced with those who remember the true creator of the Race of Men, the One Above All Thrones Forever. Coup, rebellion, intrigue and strife are their wont, but there still remain those strong enough to look to the still-recovering Reunited Kingdom...and see easy prey. If they ally with whatever Orc Warlord manages to gain preemeinence in Mordor, then the deeds of the Fellowship would be all for nothing... And to the North, the [url=http://tolkiengateway.net/wiki/East_L%C3%B3rien]Kingdom of East Lorien[/url] and the [url=http://tolkiengateway.net/wiki/Woodland_Realm]Kingdom of Thranduil[/url] live in coexistence alongside the Lonely Mountain and Dale, ruled now by [url=http://tolkiengateway.net/wiki/Thorin_III]Thorin III Stonehelm[/url] and [url=http://tolkiengateway.net/wiki/Bard_II]Bard II of Dale[/url], but face the remaining Orcs of the Misty Mountains, as well as the remnants of Moria, where despite the death of the Balrog, the Goblins still live in large enough number to pose a threat, a threat that is magnified by the fact that Lothlorien itself no longer has its magical protection. Evil still lurks, Good is still vigilant, and all face this very fact: The world of Middle-Earth is now their oyster, but it is true for everyone else, and safely exploting it would not be always possible... ------- So, basically, this is a [I]bookverse[/I] Lord of the Rings RP set after the events of the last book. This is an open world RP where you can play as anyone you like from the Books, or an Original Character, as long as it's not someone uber-powerful like Aragorn or the Two Blue Wizards, who are my NPCs. The RP's 'plot', instead of being advanced through a specific storyline, will instead be furthered through 'General Events', spreading across Middle-earth, which everyone would then react to...or not, if they choose. Not merely that, but the goal for this RP is 'Group GMing', where most of the activity is driven by the players. [B]Character Sheet:[/B] Name: Race (Elf, Human, Dwarf, Hobbit, etc): Appearance: Age: Sex: Skills: Short bio: [B]Rules:[/B] 1.) No Godmoding or Powergaming, aka no controlling other players' actions, no defeating your enemy in one shot, and no shrugging of all hits without an energy shield (which is impossible unless you're a Wizard), or [I]really[/I] good armor. 2.) Be polite to others. 3.) No Movieverse stuff! No references to things that happened only in the Movies, like Faramir wanting to take the Ring! 4.) Stuff from Shadow of Mordor is only allowed if severely modified; aka if Celebrindimor is [I]not[/I] evil, Gondor does not act like an evil Empire, and, well, things like that. 5.) Aragorn and the Two Blue Wizards are my GMPCs, as they are too powerful. Radagast is, however, open, as well as King Thranduil (don't portray him like in the Movies!), Celeborn, and others. 6.) Only Wizards can do Fireballs! Men, Elves, and Dwarves can create Enchanted Items, and Wraiths from Shadow of Mordor can do mind control and illusions, but only Wizards can do Fireballs and over-overt Magic!