[@Mega Birb] What [@TheWindel] said, at least you could have asked us before changing his abilities, especially in a benefitial way. The problems witht the Bond tactics, though were going to be others. 1st, I don't think it should have a arange measuring in miles. 2nd, the cloud is stationary as far as I read this ability, meaning that the plane would go through it, slow down and et out, resuming its movement. Unless you are saying to me that this has such a huge area as well. [@Lucius Cypher] You go describe how this War Machine works on the PMs. As far as I read from your last description, it only teleported [color=ed1c24][u][b]Allies[/b][/u][/color] to it, not away from it, or non allied players/non vehicle objects. That was discussed a while ago when the plan for the White Guild to hijack it was made, there's no logic reason to alter its working at this point thus a bit of clarification would be much appreciated, both for [@TheWindel] and I. [quote=@Flamelord] I know right. It's almost like someone planned out this attack or something. [/quote] I guarantee to you that it wasn't my intention at first, to drop these things there, but after a long discussion between us GMs that was the final aggreement. I'm just making good of my word, really. People should just take this a chance for some really acton packed combat sequences, even if the advantage of the White/Green alliance is terrfying. The intention is really to dfraw this conflict to a tense stage and deliver the action DGO was supposed to be based of. I just want it to work well, because in a very long time, this is the first time I'm excited for battles on this RP, or any other, to say the truth.