Application: [Hider=CS] Name: Joseph Leidner Age: 19 Eyes: grey blue Hair: dark brown, smooth [Hider=Description] Joseph is rather slender, with pale skin and a face that for the most part does not stand out.[/Hider] Country of Origin: Germany Condition: Adept [Hider=Biograhy] Joseph was born into the Leidner family, who own a small company – not big enough to make them rich. However, with the success of Sumeragi Group, their company is no longer doing well. His affinity for mathematics and logic was discovered early on, as he absorbed information on those topics like a sponge, quickly moving ahead of his classmates, but never skipping a grade as what he has in mathematics he lacked in language. Translation wasn't his problem, but interpretation, specifically reading between the lines. While in school Joseph witnessed another kid get bullied because they were an adept, so when he discovered his own septima, he decided to keep it secret from everyone, only using it if necessary or on his own in private. Developing a rather calculating personality over the years, Joseph decided it might be a good idea to help his family's business by either finding or creating a niche, in which they can outcompete the Sumeragi Group. For that purpose, he is currently on a vacation in the city, that houses the Sumeragi Group's headquarters, trying himself at industrial espionage, without the goal of stealing technology.[/Hider] Lens: none Ring: Ring of Gravity [on adepts that can fly using their septima, free falling while not using their septima will recharge their EP by half as much as they would need to fly back up to where their free fall begun] Pendant: none [Hider=Skills] [Hider=Mobility]Run (25 Points) Jump (25 Points) Fly [Gear or Septima Fueled.] (200 Points) [/Hider] [Hider=Gear] Battle Shoe [A soft shoe which makes little noise, but causes tripping in a double dash.] (10 Points) [/Hider] [Hider=Septima] Name: Gravimetron Element: Gravity [Reality Manipulating Power] (500 Points) Color: dark red Powers:[list] [*]Gravity Slingshot [Element Generation: Blast(20 points)]- uses gravity to quickly fling an object, ally or enemy in a specific direction(usually at a target or wall/floor/ceiling). On impact both the flung and hit objects take damage based on their velocities. [*]Gravity Conveyor [Element Generation: Sphere(10 points)]- Changes gravity in a small sphere to point in a direction of choice with a strength of up to 5G. This will curve the trajectories of any objects, projectiles, allies or enemies passing through it. Once the sphere is created it will remain static until it ceases to exist. [*]Gravity Alter [Element Generation: Field(100 point)]- changes gravity to x*normal for the whole battlefield, with x being limited between -5 and 5. If this causes an enemy, ally or object to fall into the ceiling or floor with sufficient velocity, they take damage. [*]Event Shield [Element Generation: Field(100 points)]- a major alteration of gravity creating a non-spherical event horizon, that shields from anything trying to pass through it, as the velocity required to escape it exceeds the speed of light. Can be circumvented by moving around it instead of through it. Cannot be sustained for a prolonged time. [*]Event Trap [Element Generation: Sphere(10 points)]- a major alteration of gravity trapping a target within an event horizon generated around it. The target or anything within the sphere cannot exit the sphere by moving. This includes light. Cannot be sustained for a prolonged time. [/list] Build: Average SP: 2/2 (-100 points) Special Skills:[list] [*]Tidal Shredder [Damage in a geometric area(100 points)]- Uses tidal forces from a non-constant gravitational field to deal significant damage to any object within an area. Anything destroyed this way is ripped into multiple smaller objects. "A mass beyond compare / Pulling in and out / Ripped apart by the tide! Tidal Shredder!" [/list] [/Hider] [/Hider] [/Hider] Description and Bio may be a bit lacking, as both aren't my strong suit.