[u][b]Name:[/b][/u] Viridis Nocelia [u][b]Age:[/b][/u] 50 [u][b]Race:[/b][/u] Fae [b][u]Appearance:[/u][/b] Despite her age, Viridis still looks like an incredibly young girl of about 10-12 years of age. Her hair is somewhat odd for a fae, with three colors going down to about her knees. The hair surrounding her head and scalp is a golden blonde. The hair from her shoulders to her waist is a light green, while the hair from her hips to knees is an incredibly grassy green. Standing at only 4'7" tall, her stature is rather fragile as well, with extremely pale and doll-like skin. Her eyes are an amber yellow, and she often wears dresses made by herself, which usually entails leaves and flowers. She prefers to be bare-footed as well. She also bears a rather lofty pair of wings, though the span of each of them is only three feet and they resemble that of a butterfly's. [u][b]Attire:[/b][/u] Viridis often wears dresses made by herself, which usually entails leaves and flowers of varying colors and size dependent entirely on the season, along with twigs to hold everything together. To her it’s not uncomfortable in the slightest, and she often will weave extra dresses in her free time though she never uses them. [b][u]Bio:[/u][/b] [hider=bio] Although she does not know this, Viridis was born on the day that one of the great forest’s fell, but for a purpose. Fae are not born like humans. They are first the essence of magic gathered between two fairies in love, who then give an offering of their own magic to the forest to create a child. However, Viridis didn’t come into the world because of two Fae’s love, she was simply created from the essence of an abundance of magic that traveled from the newly dead forest, and compacted to create a child somewhere else. Due to this, she possessed a far greater affinity for magic than any other fae, as well as a purpose. Born of a dying forest to no parents, the elders of the village she was born into knew she was special. She came to become the next guardian, as their current one was nearing the age at which they were being forced to become one of the spirits of the forest, and she was clearly there as the mark of the end of an age. Viridis grew up in a smaller fae village than most in a forest the humans call the Whispering Wilds, with little to no influence over the forest. As a child, she found herself doing far more adventurous things than most other fae, never having friends because of her brash nature. At the extremely young age of 8, she was chosen to become the new guardian, as a recent tragedy in a forest not too far away had scared most of their own forest. Wondering if the ways of the old were starting to become ineffective, the village elders devised a new way for the girl to become a guardian. Instead of training under the previous guardian, she would instead learn from the humans nearby. Considered sacrilegious and crazy, she was sent off to the nearby town to study under a man who was above proficient with magic. Bestowed with the protection and benefits of the forest, Viridis could not grow old, and became immortal. Although she could still die to sustained injuries or illness, Viridis was to prepare herself under this magician to defend her forest. Learning various magic over the years, and even outliving her master, Viridis learned to love the humans and vowed to protect both them and the forest. Come the age of 40, Viridis was warned by the forest spirit that she needed to prepare extensively, as it grew more and more weaker due to the industrialization of the humans. Told that once it came down to the wire, she would need to decide between the two worlds she loves so dearly. Viridis honed her magic so that she could accomplish both no matter what, spending the next ten years in the solitude of her once master's home and training herself with his books. Vridis discovered many hidden things in her master’s home over those ten years, clearly meant for her after he passed away. A staff for holding charged spells, advanced spell books, even grimoires for learning how to create magical snares and runes. Viridis was not at the level yet required for these spells, but aspired over her years to work towards them. She worked day and night, going outside only to test her abilities on practice targets. When Viridis’ 50th birthday arrived, she was given gifts from the townspeople, but also a message from the forest. It told her that her journey was to begin if she was to have the humans understand the forests so that she could have both worlds. He spoke to her of a young man, whose father was once in contact with a great forest, and carried a pendent of a leaf containing some of it’s power. If she wanted to grow stronger, Viridis would need to find this man and somehow get the pendent from him. The forest did not know where this man was however, only that he sensed the pendent on the land. Viridis prepared herself to set out, taking her staff, her many books to study from, and her eagerness, and set out from her home the day after her birthday. Viridis said her goodbyes to the people in the small town and went out to gather information, asking exclusively for anyone who had seen a man with a leaf pendent. Though she was mostly ignored due to her stature and odd clothings. When Viridis reached a place called the Twilight Fields, she heard of people talking about a thief, and saw interpretations of what he looked like. Most noticeably, a few of them had the man wearing a pendent that very vaguely looked like a leaf. She saw it as a good enough lead to go on, and found out through thorough questioning that he had a crew in the town of Cinder. Viridis immediately set off towards this town, unaware of what it was like. Upon reaching Cinder, Viridis was met with cold stares and harsh words, where she wondered where to start. Armed with her wits, staff, and resolve, she started to look through the town for signs of a wanted thief with a leaf pendent. [/hider] [b][u]Personality and Aspirations:[/u][/b] Not very serious, Viridis prides herself in the way she balances fun with her spell casting. Despite never having friends with anyone but her master, Viridis is quick to be empathetic and friendly to those who would otherwise wish her harm. Viridis isn't complicated in any way, though she does wish that humans were less rude, and the denizens of the forest much more smart. She tries to convince the humans to stop progressing so fast, as it's clearly harming the forest, due to it's fairly slow rate of adaptation. Viridis still has her childlike innocence, though she tends to try and act more mature than she understands at times. Of course despite her huggable personality and appearance, when things get rough she is a source of energy and happiness in a bleak moment. Though still technically a guardian in training until she's 58, Viridis aspires only to become a strong enough Guardian to protect both humans and her forest, as well as wanting to enjoy what she cannot within the forest. [u][b]Inventory:[/b][/u] [list] [*] Caduceus Staff: Given to her by her late master, the Caduceus staff isn’t a simple tool for channeling. Instead, it stores charged spells for instantaneous use. Spells like summons or large destructive spells can be charged into the staff for quick use, but the catch is that the staff can only hold three charges at once, of three different spells. Viridis normally only charges this with defensive spells to help her retreat as she’d rather avoid fighting. The staff is made mostly of a wood similar to oak so as to be strong enough for use in more than just spell-casting. It has runes carved up and down the five foot length so that the stored spells did not lose strength over time, and it is tall enough that it goes over Viridis’ head when she’s in a human-sized form by several inches. It seemed to have been designed with her abilities in mind, with the ability to scale up and down in size along with her. [*] Leafy-clothing: For fae, it’s a tradition to stay as close to the forest as possible, and so they choose to make clothes from twigs, branches, leaves, and flowers. For a guardian however, this clothing works as morphable armor. Light when they need it, and heavy with rock and bark when they need it as well. Though, Viridis definitely doesn’t enjoy the maintenance that the leaves require, as she has to water them every day. [*] Knapsack: Made entirely of tree bark, Viridis brings along a bag to carry her spell books, tomes, and grimoires so that she can study on the move. She covers the flap of the knapsack with strong ivy and heavy roots when it’s kept on her back, discouraging anyone from trying to reach into it to try and take her things from her. [/list] [u][b]Skills:[/b][/u] [u]Hovering:[/u] All Fae can hover even without thinking as children due to their wings. It is a natural ability that gives them quick maneuverability for running away and hiding. Hovering in a human sized form is almost always a good way for fae to be put down, so they almost always exclusively use this while they’re shrunken down. [u]Shrinking and Growing:[/u] Another innate ability, Fae normally stay in their shrunken size of about 4 or 5 inches tall, but can grow to be about as tall as a child. They can do this literally instantly, and doesn't take much stamina. However, she can shrink and grow others, though it takes much longer than by herself. Dependent on how many she’s shrinking, it can take anywhere between five seconds to five minutes. [u]Aura Sensing:[/u] As a guardian, Viridis can determine something's standings based on the aura it gives off. Blue means morally good, while red means morally bad. White represents something with a pure heart, and black the opposite. Purple represents those who can be unpredictable between the two. Though this only extends to humans. This is entirely based on Viridis' own moral compass. The only issue with it is that it does put a large part of people in the red or purple, even if to you or me it's likely they would be blue, mostly due to Viridis' overly sheltered lifestyle. So it's not incredibly useful, but it does tell her who to be more careful of. [u]Elven Tongue:[/u] Fae can speak to the inhabitants of the forests, whether they be animal or bug, useful for information. [u]Sylvakinetics:[/u] So long as Viridis is within the domain of the forest, she can bend it to her will. Moving trees to attack her enemies, and flinging rocks using tree roots. Used for escape and offense. While Viridis' main element is the forest, she only seems to know how to fling small rocks at high speeds using roots in the ground and slowly bend trees, or twist a bush to create traps or environmental advantages well ahead of time if she's expecting something. [u]Home Advantage:[/u] While Viridis is in her home forest of what the humans call the Whispering Wilds, she's granted a boost to her maneuverability and movement, allowing her to move up to speeds of 10 MPH with ease, especially so while shrunken down. [b][u]Current Location:[/u][/b] Cinder