[@Holy Soldier] Hello! I thought I should drop the CS for Frisk here, for review. ^_^ I hope the profile is alright. If anything needs to be fixed, just let me know. [hider=Frisk Dreemurr][b]Character Name[/b]: Frisk Dreemurr [b]Kingdom[/b]: The Island of Mt. Ebott, and the Underground -- Part of the Indie Federation [b]Visual Description[/b]: [url=http://sasoura.deviantart.com/art/Fallen-down-646744800]Click![/url] (Art is drawn by Sasoura on DeviantArt.) [b]Written Description[/b]: They grew slightly taller since they fell into the Underground two years ago. They have short, layered brown hair, and when their eyes aren't closed, people can see that they're hazel. They have a fondness for striped sweaters. They can usually be seen wearing a blue sweater with pink stripes on it. [b]Personality[/b]: Frisk is a normally calm kid upon first glance, with their face resting on neutral/stoic. However, when one gets to know Frisk, they'll find that Frisk is a very kind, optimistic, and outgoing person. They have an open mind, and like to try new things. They generally hate having to repeat things over and over again. When something bothers them (like nightmares), and it doesn't apply to the situation in front of them, they tend to remain silent and try to get others focus on something else. Their friends have influenced Frisk a little bit. They have a fondness for puns and practical jokes (*coughTorielandSanscough*), they love cooking spaghetti (Papyrus and Undyne), they can be a bit competitive (Undyne), they love anime (Alphys), and they enjoy performing. They have moments of maturity when trying to solve problems with peaceful measures, but they also have moments of juvenile humor during down times. They also like to use everyone else's confusion over their gender to their advantage in jokes or flirting. They will never say what gender they are when asked directly. [b]Game[/b]: Undertale [b]Current Story[/b]: After Frisk and the monsters left the Underground and reached the Surface, they became the Ambassador of Monsters and Humans and they were adopted by Toriel. They promised not to RESET, considering how almost everyone has a happy ending. But there were still three people on their mind. Asriel Dreemurr, Chara, and the mysterious W.D. Gaster. Asriel and Chara clearly needed to be saved, but Gaster was a mystery. Who was he? Frisk had learned that he was the previous Royal Scientist before Alphys, but he fell into the Core and was scattered across time and space, and he had four followers who seemed to be the only ones who remembered him. But other than that, Frisk knew nothing of him. 2 years later, Frisk is still living with Toriel and hanging out with the friends they made while making new friends. However, they had been having nightmares about a timeline where they had chosen to kill monsters instead of sparing them during their time in the Underground. It scares them, but they remained determined. When the call for adventure came, Frisk jumped at the chance, hoping that while learning about Mugen viruses, they'll also learn how to save Asriel and Chara, and they'll learn more about Gaster as well. [b]Weapon[/b]: A stick. ...Its bark is worse than its bite. [h1][b][center]Stats[/center][/b][/h1] [b][color=blue]Level[/color] [color=magenta]One[/color][/b] (P)Damage: 1 (P)Defense: 1 (M)(E)Damage: 2 (M)(E)Defense: 3 Dexterity: 3 Crit: 0% XP ////////// (0/10) [b]General Abilities[/b] [u]Slot One[/u] ACT --> CHECK: Functions like Final Fantasy's Scan. Looking for the enemy's stats. Frisk draws out the target's SOUL for a very short amount of time, long enough for them to glean off the information. The SOUL takes on the form of a heart. For humans the SOUL would be colored either red, orange, yellow, green, cyan, dark blue, or purple. For monsters, their souls are white. For non-humans, they can be somewhere between white, gray, and black. [b]Special Abilities[/b] [u]Slot One.[/u] N/A [b]Items[/b] Slot One = Empty Slot Two = Empty Slot Three = Empty [b]Strengths[/b] 1. [i]DETERMINATION[/i]: No matter what, when Frisk sets their sights on a goal, or in keeping their ideals, they will never give up despite what circumstances they face. Frisk will always try to find a solution to any problem they face. 2. [i]Mercy[/i]: Frisk normally likes to take the Pacifist approach when it comes to dealing with the people who pick a fight with them, but this does not mean that Frisk doesn't know how to fight in defense. On the rare occasion when they do fight, they make sure that they do not kill the person they are fighting. They know when to stop the fight and not to strike the foe anymore. In Frisk's experience, Sparing others helps in befriending others. 3. [i]Dodging Professional[/i]: During Frisk's time in the Underground, they had to dodge many magical attacks from monsters, which took on various bullet forms (bones, spears, spiders, fireballs, bombs, etc.). They may not be the fastest person in the System, but this experience would help them in dodging what attacks may come their way. 4. [i]Adaptability[/i]: Frisk can adapt very quickly to new situations that they are presented with, and sudden climate changes (like from a snowy environment to a suddenly hot environment surrounded by lava) [b]Weaknesses[/b] 1. They are 12 years old. There is still a lot they don't know, and they may be a bit naive. 2. They're also a mostly normal human being. They're mortal, they can't fly, they're not super strong, they need proper food and medicine in order to live, etc. 3. Considering they know how LV and EXP work in their world and they are somewhat aware of the events in the "Genocide Route" timeline: The prospect of earning EXP [s]terrifies them[/s] makes them very wary. 4. They keep silent about their own problems that don't interfere with the current situation at hand. [b]Achievements[/b] [i]...The thought of achieving something fills you with DETERMINATION![/i][/hider]