[hider=Frisk Dreemurr][b]Character Name[/b]: Frisk Dreemurr [b]Kingdom[/b]: The Island of Mt. Ebott, and the Underground -- Part of the Indie Federation [b]Visual Description[/b]: [url=http://sasoura.deviantart.com/art/Fallen-down-646744800]Click![/url] (Art is drawn by Sasoura on DeviantArt.) [b]Written Description[/b]: They grew slightly taller since they fell into the Underground two years ago. They have short, layered brown hair, and when their eyes aren't closed, people can see that they're hazel. They have a fondness for striped sweaters. They can usually be seen wearing a blue sweater with pink stripes on it. [b]Personality[/b]: Frisk is a normally calm kid upon first glance, with their face resting on neutral/stoic. However, when one gets to know Frisk, they'll find that Frisk is a very kind, optimistic, and outgoing person. They have an open mind, and like to try new things. They generally hate having to repeat things over and over again. When something bothers them (like nightmares), and it doesn't apply to the situation in front of them, they tend to remain silent and try to get others focus on something else. Their friends have influenced Frisk a little bit. They have a fondness for puns and practical jokes (*coughTorielandSanscough*), they love cooking spaghetti (Papyrus and Undyne), they can be a bit competitive (Undyne), they love anime (Alphys), and they enjoy performing. They have moments of maturity when trying to solve problems with peaceful measures, but they also have moments of juvenile humor during down times. They also like to use everyone else's confusion over their gender to their advantage in jokes or flirting. They will never say what gender they are when asked directly. [b]Game[/b]: Undertale [b]Current Story[/b]: After Frisk and the monsters left the Underground and reached the Surface, they became the Ambassador of Monsters and Humans and they were adopted by Toriel. They promised not to RESET, considering how almost everyone has a happy ending. But there were still three people on their mind. Asriel Dreemurr, Chara, and the mysterious W.D. Gaster. Asriel and Chara clearly needed to be saved, but Gaster was a mystery. Who was he? Frisk had learned that he was the previous Royal Scientist before Alphys, but he fell into the Core and was scattered across time and space, and he had four followers who seemed to be the only ones who remembered him. But other than that, Frisk knew nothing of him. 2 years later, Frisk is still living with Toriel and hanging out with the friends they made while making new friends. However, they had been having nightmares about a timeline where they had chosen to kill monsters instead of sparing them during their time in the Underground. It scares them, but they remained determined. When the call for adventure came, Frisk jumped at the chance, hoping that while learning about Mugen viruses, they'll also learn how to save Asriel and Chara, and they'll learn more about Gaster as well. [b]Weapon[/b]: Toy Knife. [img]https://s1.piq.land/2015/12/31/WzPHFlqzNFsEEeg5bdm9xtfW_400x400.png[/img] [i]Made of Plastic. A rarity nowadays.[/i] [hider=Previous Weapons]A stick. ...Its bark is worse than its bite.[/hider] [h1][b][center]Stats[/center][/b][/h1] [b][color=blue]Level[/color] [color=magenta]Six[/color][/b] [1](P)Damage: 5 [1](P)Defense: 6 [2](M)(E)Damage: 6 [3](M)(E)Defense: 8 [3]Dexterity: 10 Crit: 5% XP [color=cornflowerblue]////////// ////////// ////////// ////////// ////////[/color]// ////////// (48/60) [b]Squad[/b]: Bravo [b]General Abilities[/b] [u]Slot One[/u] ACT --> CHECK: Functions like Final Fantasy's Scan. Looking for the enemy's stats. Frisk draws out the target's SOUL for a very short amount of time, long enough for them to glean off the information. The SOUL takes on the form of a heart. For humans the SOUL would be colored either red, orange, yellow, green, cyan, dark blue, or purple. For monsters, their souls are white. For non-humans, they can be somewhere between white, gray, and black. [u]Slot Two[/u] [color=yellow]Yellow[/color] SOUL Mode: The Courtroom like scenario during the battle with Marx reminded Frisk of their 'battles' with Mettaton. With the help of Alphys' modifications on Frisk's cell phone, they can use it to change their SOUL color from red to yellow. In yellow mode, they can fire projectiles from their SOUL. These bullets will be able to destroy incoming attacks, and can attack the SOUL (and anything on or around that SOUL) directly. However, these bullets do not kill, and they can't penetrate through heavily armored enemies (like Mettaton's boxy form). Frisk also needs their cell phone in order to activate [color=yellow]yellow[/color] SOUL mode. [u]Slot Three[/u] ACT ---> Flirt: Have you ever had a child flirt with you (if not very well, at least so casually)? Chances are that you haven't. Now Frisk's flirting has a chance of stunning hostile targets, as the flirt may send them into confusion and/or surprise them. If the target has no ill will or intention of fighting, then the flirt will just be a normal flirt. [u]Slot Four[/u] FIGHT: Frisk's strikes are now imbued with their DETERMINATION. Just as the intent to kill is very deadly to Monsters, Frisk can now use this very same ill intent to make their strikes more powerful, even if it's just by a little bit. [u]Slot Five[/u] ACT ---> Call for Help: A last resort. When everything looks dire, Frisk can call for help, just as they did during their fight against Omega Flowey. This can potentially bring someone new or unexpected into the battle to help. Unfortunately, there is always the chance that nobody will come to help. [b]Special Abilities[/b] [u]Slot One.[/u] N/A [b]Items[/b] Slot One = Napple (Received from Naija) Slot Two = Empty Slot Three = Empty [b]Strengths[/b] 1. [i]DETERMINATION[/i]: No matter what, when Frisk sets their sights on a goal, or in keeping their ideals, they will never give up despite what circumstances they face. Frisk will always try to find a solution to any problem they face. 2. [i]Mercy[/i]: Frisk normally likes to take the Pacifist approach when it comes to dealing with the people who pick a fight with them, but this does not mean that Frisk doesn't know how to fight in defense. On the rare occasion when they do fight, they make sure that they do not kill the person they are fighting. They know when to stop the fight and not to strike the foe anymore. In Frisk's experience, Sparing others helps in befriending others. 3. [i]Dodging Professional[/i]: During Frisk's time in the Underground, they had to dodge many magical attacks from monsters, which took on various bullet forms (bones, spears, spiders, fireballs, bombs, etc.). They may not be the fastest person in the System, but this experience would help them in dodging what attacks may come their way. 4. [i]Adaptability[/i]: Frisk can adapt very quickly to new situations that they are presented with, and sudden climate changes (like from a snowy environment to a suddenly hot environment surrounded by lava) [b]Weaknesses[/b] 1. They are 12 years old. There is still a lot they don't know, and they may be a bit naive. 2. They're also a mostly normal human being. They're mortal, they can't fly, they're not super strong, they need proper food and medicine in order to live, etc. 3. Considering they know how LV and EXP work in their world and they are somewhat aware of the events in the "Genocide Route" timeline: The prospect of earning EXP [s]terrifies them[/s] makes them very wary. 4. They keep silent about their own problems that don't interfere with the current situation at hand. [b]Achievements[/b] [center][img]https://i.imgur.com/spg5gwN.png[/img][/center] [center][img]https://i.imgur.com/w0wcbpZ.png[/img][/center] [center][img]https://i.imgur.com/5TKtv5r.png[/img][/center] [center][img]https://i.imgur.com/xEpNuwd.png[/img][/center] [center][img]https://i.imgur.com/7vct9iX.png[/img][/center][/hider] [hr] [hider=Shantae][b][color=gold]Character Name:[/color][/b] Shantae [b][color=gold]Kingdom:[/color][/b] Sequin Land, in the Wayforward Kingdom [b][color=darkred]Visual Description:[/color][/b] [img]http://static.tvtropes.org/pmwiki/pub/images/shantae_shantae_9.png[/img] [b][color=gold]Written Description:[/color][/b] Her long, flowing, purple hair is always tied in a pony tail. She wears gold jewelry, to complement her red arabian attire, consisting of pantaloons, a red top, and black shoes. Not much difference from the picture. [b][color=darkred]Personality:[/color][/b] Shantae is a kind and adventurous soul, who will always be there to protect innocent people and her friends. She does have a bit of a temper, and low self esteem as only half genie. [b][color=gold]Game:[/color][/b] The Shantae series [b][color=darkred]Current Story:[/color][/b] After the events of Half Genie Hero, Shantae continued her duties of protecting Scuttle Town and the rest of Sequin Town. However, one day, a Tinkerbat, one of the followers of Risky Boots, actually came to her and gave her a letter saying that their leader, Risky Boots was missing. None of the Tinkerbats know where she went. While a disappearing archenemy (and kind of friend) disappearing seems like a good thing for Scuttle Town and the rest of Sequin Land, it was still concerning. Was Risky Boots planning something? Or was she just in trouble? If she had been planning something, surely she would have her Tinkerbats with her as well. After receiving the letter, she also received a call for help from Platform City regarding the Mugen Viruses. Figuring it was best to nip this Mugen Virus in the bud before it reached Sequin Land, Shantae accepted the call and headed off to Platform City. While there, she hopes to find any clues about Risky Boots, and anything about her mother or father that she never knew. [b][color=purple]Weapon(s):[/color][/b] Her ponytail. [center][h3]Stats[/h3][/center] Level Four [2](P)Damage 4 [1](P)Defense 3 [3](M)(E)Damage 7 [1](M)(E)Defense 4 [3]Dexterity 7 0% XP [color=gold]//////////[/color] ////////// ////////// ////////// (10/40) [b][color=gold]Squad:[/color][/b] Alpha [b][color=darkred]General Abilities[/color][/b] [u]Slot One:[/u] [i]Hair Whip (Tier 1)[/i] Shantae's trademark move. She uses her hair as a whip and deals physical/magical damage to the enemy. It is believed that this move is possible because of Shantae's own magic, not tied to her Genie side. She can do this as many times as she wants without getting a bad case of whiplash. However right now, this attack isn't at its fastest or strongest yet. This can be improved upon. [u]Slot Two:[/u] [i][url=https://vignette.wikia.nocookie.net/shantae/images/1/11/Form_monkey.png/revision/latest/scale-to-width-down/180?cb=20140323231541]Monkey[/url] Transformation Dance[/i] Shantae now has access to her first Transformation Dance. Now when she dances this particular dance, she turns into a monkey. As a monkey, she would be able to climb up walls, jump farther, and in general, explore more of the area. Her agility increases while she's in this form, but her defense and attacks may weaken. The only magic she can use while she's in this form is to revert back to human form at will. While it is possible she could claw and bite like a normal monkey, there is a special attack for her monkey form, but she does not have access to it yet. [u]Slot Three[/u]: [i]Pike Ball[/i] Shantae summons a pike ball that orbits around her body and deals damage to anyone who gets too close to her. Good for when she can't react and attack with her hair fast enough. This can be improved upon later. It only lasts for a short time. [u]Slot Four[/u]: [i]Crab Transformation Dance[/i] With this Transformation dance, Shantae is now able to transform into a crab. While she can normally swim above water in her human/genie form, as a crab she can sink down and traverse underwater without needing to come up for air. She can only hop and walk as needed. To float back up she would have to transform back into a human. [color=gold][b]Special Abilities[/b][/color] Slot One: Nothing [color=darkred][b]Items[/b][/color] Slot One: Nada Slot Two: Zip Slot Three: Zero [color=gold][b]Strengths[/b][/color] [i]Half Genie[/i]: She is capable of using magic and has more stamina than the average human. [i]Guardian Genie[/i]: As guardian of Scuttle Town, she is very knowledgable about fighting techniques (thanks to Bolo's training), and about those who often come and attack the town. She also knows about what must be done to protect others. [i]Platform Navigator[/i]: Shantae has travelled to other areas besides Scuttle Town. As a result, she can jump to higher places with available 'platforms' and crawl into small spaces that she can fit through. [i]A Friend Indeed[/i]: Shantae is a loyal friend and will always come to someone's aid. [color=darkred][b]Weaknesses[/b][/color] [i]Half Genie[/i]: As half genie, she isn't capable of using all magic, all of the time. She can use transformation and teleportation as her own magic, but she has had to buy certain items in order to cast other spells. Her transformation and teleportation spells require her to dance in order to cast those spells. [i]Bad Influence[/i]: Shantae considers herself a bad influence with her temper, and fashion sense. [i]Anxious chewing[/i]: Shantae has the tendency to chew small items when she gets nervous (like her friend, Sky's library card) [i]Samson hair[/i]: If her hair is cut to a shorter length, then she can't use her Hair Whip. [b][color=gold]Achievements[/color][/b] [center][img]https://i.imgur.com/Xfq6sYx.jpg[/img][/center] [center][img]https://i.imgur.com/spg5gwN.png[/img][/center] [center][img]https://i.imgur.com/5TKtv5r.png[/img][/center] [center][img]https://i.imgur.com/xEpNuwd.png[/img][/center] [center][img]https://i.imgur.com/7vct9iX.png[/img][/center][/hider]