[hider=The Chainspeller] [h3][color=lightcoral][b][i][center]Shanna Pilar[/center][/i][/b][/color][/h3] [h3][color=lightcoral][b][center]"I'm allowing you to run! I promise I won't make fun!"[/center][/b][/color][/h3] [center][img]http://gematsu.com/wp-content/uploads/2015/11/DFF-Arcade-Shantotto_11-22-15.jpg[/img][/center] [b][center]Age[/center][/b] [center]31 Years Old[/center] [b][center]Blood[/center][/b] [center]+60% Seraphim +20% Sol +20% Nayu[/center] [b][center]Gender[/center][/b] [center]Female[/center] [b][center]Sex Preference[/center][/b] [center]Her, and She[/center] [b][center]Height[/center][/b] [center]2'5"[/center] [b][center]Weight[/center][/b] [center]Not telling[/center] [b][center]Apparel and Appearance[/center][/b] [center]An as tall as your knee midget with long pointy ears and triangular nose. Her garb is is long and above foot, covered with blue and cream stripes with a mix of yellow, her chest is covered with blue with fancy cream linings as design. Her gauntlets are mostly made of leather due steel is heavy for her, it has a purple gemstone ar the back of her wrist, the gauntlets are blue. Her garb is light and so was she, making her move freely around the battleground as she cast her spells. Her hair is blonde and her bangs covering half of he forehead, she has her hair in two ponytails side by side with blue ribbons(?). Her boots are kind of pointy, it was blue and made of leather.[/center] [b][center]Personality[/center][/b] [center]Shanna is a proud and arrogant wizard as she so called herself. Despite her great pride, she is undoubtedly loyal to Magoi, not even bothered she's Magoi's pawn. She can singlehandedly protect herself in a gang of thieves, laughing nefariously. Being small, and agile, with the help of air walking, she can dodge swords and lances with ease, also teasing them about their attacks as she did so, still laughing nefariously. She often rhymes her speech. She doesn't accept that someone is stronger than her unless fought to prove. It was a disgrace for her to lose, feels like a wrong opponent she choose. She also have a high pitched voice, making her sound like a child.[/center] [b][center]Faction[/center][/b] [center]Magoi[/center] [b][center]Exp[/center][/b] [center]She travels through caravans, hitchhiking on them to train on towns with their own magic. Fire she learned first, in the town of Flare she started, conjuring flames and moving them. 6 months of training she did, the next on her own bid. The next was earth, in Pearl for a month and 6 months on Oryx. It was a hard for her lifting rocks due to her size. Next was in Tidal, how to move water and such, a secret move she learned there. With earth she made space underneath the soil, fill it water, then burst it to the surface. A training of 8 months. Next was to the town of Sunfire, she learned the wind. Some moves of earth too. Wind slicing the rocks she moved. 8 months of training she did as she moved next. Her own training, making ice. She did it in 3 years, in their home and as she travels around Edafos, all except Nero. The last move she learned was Light. Thought by her mother before 5 years after her death. It took her a year to learn that, and will the magic she got, she joined Magoi. From her experience, she handled herself pretty well. [/center] [b][center]Spells[/center][/b] [list] [*] Fire - Fast shooting flame balls [*] Fira - A big as her ball of flame shooting towards and homing towards enemy at moderate speed. [*] Firaga - A very huge ball of flame, moving and homing towards it's target at slow speed [*] Flare - An extreme fast summoned flame lance, will shoot at one direction. [*] Water - Shoot a burst of extremely fast water, does little damage but very high knockback. Best at close-range. [*] Watera - Balls of water will shoot from Shanna's hands, moderate speed at one direction. [*] Waterga - A huge ball of water, moving and homing towards the target at slow speed. [*] Flood - Three high knockback bursts of water will shoot below you. Very cringe. [*] Blizzard - Shoot a small spinning ice spike, if hit, will continue spinning and digging tou your armor until lost it's momentum (2 seconds of momentum). It bounces on walls, will melt after 5 seconds. [*] Blizzara - A rain of very small, extreme speed of ice shards. It's not spinning. Will melt after 7 seconds. [*] Blizzaga - A very huge ice spike, moderate speed. If hit, will shatter into five pieces, and hits you again. (Not continuous). [*] Freeze - Will hit you with a larger ice spike than Blizzaga from above, fast moving. When hit, the ground will freeze. Unable to move for short time (3 seconds) [*] Aero - Will swipe three air slashes, moderate speed. [*] Aerora - Will shoot a fast moving ball of air, it is barely visible. If hit, the damaged part will be damaged with small air swipes. [*] Aeroga - Will compress the air towards you for a short time. (3 seconds) [*] Hurricane - Will make a moving hurricane. [*] Stone - 5 chunks of rocks will shoot at you in one direction from below. [*] Stonera - 7 spiked rocks will shoot at you in one direction from below. [*] Stonega - 3 Very huge spikes will pop out of the ground. [*] Quake - 15 blunt and flat surfaced rocks will pop out on the ground. [*] Thunder - A lightning zap from above and below. [*] Thundara - Two lightning zaps from above and below, stronger shock. [*] Thundaga - Three Lightning zaps from above and below, stronger shock. [*] Lightning - Bolts of lighning will rain down at fast speed. [*] Stun - Flash a very bright light. [*] Radiance - Make 2 sharp lances of light, moderate speed and homing, will disappear slowly, (15 seconds) [*] Holy - Summon 5 spheres of light, homing and moderate speed. [*] Light - A laser of bright slight burning light. [/list] [b][center]Abilities/Powers[/center][/b] [b] [list] [*]Fast Running Speed [*]Air Walking [*]Resistance to Electricity [*]Resistance to Blinding Light [*]Fire Magic [*]Water Magic [*]Ice Magic [*]Air Magic [*]Earth Magic [*]Thunder Magic [*]Light Magic [*] A Couple Of Attacks - Bop her enemy forcefully with her rod. (3 times) [*] Retribution - Throws her rod after she spins it, when not hit, it will boomerang back. [/list] [/b] [b][center]Weapon[/center][/b] [center] A rod with a sleek black steek, golden decoraton and a transparent glass orb resting on the top. [/center] [b][center]History[/center][/b] [center]Actually a Sepharim who likes to live alone, train alone, and wanted to teach. She fights in an arena, with bets for her to win. She wins as always, her smile with sun rays. Despite her wins, she's gained little reputation, thus she does it only when she lack the money. She wins, she earns, she wins again. She was mostly undefeatable. Her parents, mother, a full blood Seraphim, and the father, a half blooded Sol and Nayu. Her mother is a once wizard of Magoi and was thought first on how to control her magic, with her arrogant and pride, she left home and trained by herself, she succeed anyway, but when she's home, her mother is dead due to old age and so is her father, the last message gave to her brought her to her knees. "Be strong, my girl. Be what you are always be." Her training is hard, but she only knows basics.[/center] [hider=Trivia] [b][center]Trivia[/center][/b] [center]Soft and silky to the touch, the garbs and gauntlets to protect them from their clutch.[/center] [/hider] [/hider]