[quote=@catchamber] Goblins, Half-Orcs, and Orcs: Remove the Charisma penalties.[/quote] Consider it done. Except for half-orcs, I'm trying to do something more interesting with the hybrid races. I also am not totally sure that's enough, given that most races have a long list of skill bonuses and other special abilities. Look how many an elf has, for example. The skill bonuses, the save bonus, the sleep immunity, the proficiency... There's a lot there. [quote]Hobgoblins: Give them a -2 Wisdom penalty.[/quote] Also consider it done. [quote]Kobolds: Change -4 Strength to -2 Strength, and remove the Constitution penalty.[/quote] They're another race I think may still be a little underpowered even with that. [quote]Lizardfolk: Remove the Racial Hit Dice, and the +2 Constitution bonus. [/quote] That should do fine for them, they've otherwise got about the right number of specials.